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Advanced DC - Stage

If a lot of characters fight it's difficult to get confused, so it would be useful if the final boss was a different color!
1 1 1 1 1 1 1 1 1 1 Rating 3.75 (28 Votes)

In this tutorial it's described how you can set up a system so a special weapon is always in stage - and when it's thrown out or get destroyed it reappear...
1 1 1 1 1 1 1 1 1 1 Rating 3.71 (24 Votes)

This system modified all characters are modified so only normal heros (Davis, Woody...) are allowed in Stage Mode and also only in Single Player. Not allowed characters or Multiplayer will stop the stage. You can directly take this system for your version, but give credits!!!
1 1 1 1 1 1 1 1 1 1 Rating 4.35 (23 Votes)

With this system you can activate Objects in Stage at certain x-values.
1 1 1 1 1 1 1 1 1 1 Rating 3.93 (15 Votes)

With this new Stage Stop method you don’t have to activate the objects behind the bound-border anymore. Characters don’t fall to floor – they disappear in a new created frame.
1 1 1 1 1 1 1 1 1 1 Rating 4.17 (12 Votes)

Choices in Stage Mode – that’s possible! With this method you can change your path in Stage Mode.
1 1 1 1 1 1 1 1 1 1 Rating 4.43 (23 Votes)

A complicated but effective key-system.
1 1 1 1 1 1 1 1 1 1 Rating 4.21 (19 Votes)

Different characters encounter different final bosses!
1 1 1 1 1 1 1 1 1 1 Rating 4.36 (14 Votes)

Enemies can join your team, but it also works the other way!
1 1 1 1 1 1 1 1 1 1 Rating 4.40 (15 Votes)

Mines in Stage Mode which affect both sides!
1 1 1 1 1 1 1 1 1 1 Rating 4.38 (13 Votes)

   
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