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Night 0
Let me indulge in a blood-curdling story,
a tale full of horrors, betrayal and glory.
A village so peaceful and pleasant within
would soon learn to doubt and deceive their own kin.

Eleven remained, of whom tainted were three,
they made it their goal for to set their souls free.
But who were the cursed? This no one could guess,
thus marked the beginning of barbarous chess.



Players:
1. LutiChris
2. MangaD
3. Tornado
4. Neeragon
5. empirefantasy
6. TheNave
7. A-Man
8. mfc
9. Simoneon
10. Rhino.Freak
11. Bamboori
nice, greetings everyone :3
I like my role. It will prove very useful.
Lynch Aman pls.

Hmm scout role sounds really like a stalker role. "You will then scrounge through his personal belongings"

Am I a scout?
It's NIGHT time :P
Nice poem Ramond, loved it.
Nice presentation Ramond. You never fail to impress. :p
hi-a, good luck, fam
To clarify, since this has indirectly popped up a couple times:

Everybody has one of the five roles that were described in the first post.

No vanilla townies/citizens, akin to RaMafia 1.
Question!
Quote:When a person is killed, his role is revealed, but his alignment (town or werewolf) is not.
Quote:Inquisitor (Werewolf): Gives a Town-player a Werewolf-alignment or a Werewolf-player a Town alignment during the night. May target himself.
How would that ability be useful if we have no way to learn of someone's alignment?
' Wrote:When a person is killed, his role is revealed, but his alignment (town or werewolf) is not.

The initial Werewolf:Town ratio in the game is known.
ratio is given every night or only at the beginning? coz if it is given every night we will understand the alignment of the player!


inquisitor town checks alignment
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