hi everyone!
yesterday I thought of a char who cofuses the opponent, and this came out:
illusionist
ps: please don't rate the sprites, I didn't spend much time on them
![:D :D](https://lf-empire.de/forum/images/smilies/biggrin.gif)
the sprites are kinda good, even if his burning frames don't look very good
now to the real char
he is balanced, he is kinda original (especially his dummy moves
![:D :D](https://lf-empire.de/forum/images/smilies/biggrin.gif)
) and he is entertaining to play with!
I don't see any bad things about this, only that he has no decent sprites
8/10
thanks
here is the BIG graphic update \(>;<)/ :
![[Image: 58058842vr9.png]](http://img132.imageshack.us/img132/6184/58058842vr9.png)
Did you guys team up or something?
[Character] Illusionist Beta (click)
No review this time my iMac broke once more which suxzorzomgroflpwn00b
weirtalkingthatnooneunderstandswritteninoneneverendingwordomg1337!!!!!!111one one eleven 1!
You have to be carefull with the black-hues. Don't make his belt #000000 (transparency).
But He looks kinda cool. You should edit the ice-pics. There is still red in.
lol, one made an illusionist Freeze and the other one Firen. To say it with DON's words: Coincidence? Well, hardly! :P
look closely, it's not black, it's pseudo-black
But this leads me to another thing, a couple of frames show Firen with something greenish instead of black (the most obvious one is in one of the falling-frames.
Cooooool
But i see Illusion and Illusionist
Is there a way to onley display one? On the charmenu
Also the Illusion clones D v j
Never die , i think you should make them disipear in 1 hit but cant deal dmg
EDIT* Autaly both clones do not die
![O.o O.o](https://lf-empire.de/forum/images/smilies/O.o.gif)
don't double post
... u can simply use the [EDIT] button below ur post Took care - Cirno
anyways u should play with Illusionist
and good point about that cloning, yeah Bamboori that is something to fix for u :P
maybe its a noobish question but is there any other way than creating a transforming-frame in rudolf or julian?
Julian has transforming frames?! That's new to me...
There is the state: 80xx transformation which is used to transform into a fixed character, whereas state: 500 in combination with 501 creates a variable transform that only works if you grab a character to transform into him.
clicky