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A cool mod is in the rising!

STORY:10 years ago..............(2 yrs after julian's death) Julian was revived after death by Bat.
Julian returns for revenge.Little fighters(LF's) were unaware of that.
Julian arrived with his army.He destroys the base of LF's.
the LF's manage to escape.Davis is killed by Julian in the chaos.


LFs go on an exile. training hard for 10 years *new attacks!!* and come back for revenge.


meanwhile bat finds out that it wasn't his effort that revived julian but julian had made 7 pieces of his soul and kept it in 7 'gems' evil,earth,fire,water,wind,ice,nature namewise. He uses evil to revive himself and six gems remain.justin fuses with bat and now he is as powerful as lf2 julian (not lfr julian)
he is a sidekick of julian entitled with the duty to protect the gems.

LF's have to collect the six gems and destroy them and then destroy julian.

what i need:
A)some one tell me how to pause the stage for dialogues.

B)an .exe editor who can do the following:
1.make a tool that can allot attributes and ai instructions(which moves chars will use) and fusions to id's
2.make .exe allow stage 6 & 7 (7 will have only 1 substage)
3.lock all id's except 1 to 10 in stage char selection(no matter what cheat is typed).
4.allow to start only with stage 1
5.lock id's 60-89 in all char selection menu(no matter what cheat is typed).
if you can do any one of these, pm me
C)MH RAZEN's permission to use him as a character
D)a very good spriter who can draw spritesheets for devilbat(bat+justin).
E)I am a new DCer i will finish 1 substage in 3 days 61 substages=approx. 6 months
char mods=+2 months (unless someone decides to help.)
i will release a beta once a stage is complete= 6 betas 1 final version
final version will be released 6-8 months after exe stuff is done


p.s. anyone like the idea?
try asking syke felix (i think that's her his name) or sth she made RN-lf2 and she did most of those things like pausing for dialogue and making it unable to choose the password chars


Slight fix. - Cirno
i dont know why but i just had a random thought....a female julian type character called Julia
ahahahahahhaha
*spoiler*they meet MH RAZEN on the way.He is davis's bro and is hungry for revenge*/spoiler*

hm, nice to see you wanna put me into your game, but without any offence: I would prefer if you don't use my name simply because I might use it myself for a char one day...

what i need:
A)some one tell me how to pause the stage for dialogues.


The whole story reminds me hard on Kingdom LF2. Actually I used objects which catched the characters (they had bdy at special y-values which only catched Little FIghters, other only catched Bat. I had to create Stage Lock to ensure there're no conflicts with other chars and stuff... Then I just actuvated the dialog and when it was over the catch ball dosappeared. Much mich work for almost nothing :p


B)an .exe editor who can do the following:
1.make a tool that can allot attributes and ai instructions(which moves chars will use) and fusions to id's


Rammichael can copy special attributes to other id's. He copied Louis Armour for Kingdom LF2 to another id, for AI: Think he told this is more difficult. Maybe you should let the standard chars be at default id's and the new heros at new ids...

2.make .exe allow stage 6 & 7 (7 will have only 1 substage)

Look into HEX Section, there should be a tut for Stage 6
http://www.lf-empire.de/forum/showthread.php?tid=34

3.lock all id's except 1 to 10 in stage char selection(no matter what cheat is typed).

hm, only know this:; http://www.lf-empire.de/content/view/217/154/lang,en/
and that's exactly what you doint search for :p

C)MH RAZEN's permission to use him as a character


hm, what will you do if I don't give it?
*continues MH's list*
4.allow to start only with stage 1
check out this thread, this should solve a bunch of you exe-edit-probs:
http://www.lf-empire.de/forum/showthread.php?tid=34
i recolored the sprites.
no one wears same clothes for 10 years.:p
devilbat(i told you i needed a spriter)
henry(has a fullsleeve sweater)
freeze(hair turns brown?;))
woody(i think i'll change hair color,will update if so,recommend me some color)
firen(quite boring:confused:)give me suggestions

reviews!!!
freeze: you hued the fire-and icepics (-2)
you sprited clearly (+1)
=-1
woody: clearly done! (+1)
cool colors! (+1)
=2
firen: clearly done! (+1)
you hued the fire-pics (-2)
=-1
bat: clearly done (+1)
the arms are blue instead of purple sometimes (-1)
there are some red pixelz (-1)
looks cool (+1)
=0
henry: clearly done (+1)
looks cool (+1)
=2
manxeater Wrote:B)an .exe editor who can do the following:
1.make a tool that can allot attributes and ai instructions(which moves chars will use) and fusions to id's
2.make .exe allow stage 6 & 7 (7 will have only 1 substage)
3.lock all id's except 1 to 10 in stage char selection(no matter what cheat is typed).
4.allow to start only with stage 1
5.lock id's 60-89 in all char selection menu(no matter what cheat is typed).

1. no...
2. Stage 7 isn't possible due to some complicated limitations... stage 6 was really easy to enable...
3. Can be done by disabling cheat in stage mode and then allowing only ids 1-10 to be seen
4. easy...
5. no...
actually i dont need 5.
i just wanted to hide the extra(unusable & not intended for vs,1 on 1,and battle modes) chars that i'll have to make for the stage.

as for 2,does anyone know how to give a specific substage a different back ground than the rest of the stage?
make a big pic and shift it up the z axis with hit_j: 1 (type 3 object)




Azriel~
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