05-28-2008, 08:52 PM
05-28-2008, 09:03 PM
readme not compleate: missing info about where to put the dat.-files and he images. I'm not stupid and could fin dout it in a sec, but newbs can't...
Then: this is your char, hm, lemme guess: you use two different chars in one spritesheet... erm... I don't go on testing
Then: this is your char, hm, lemme guess: you use two different chars in one spritesheet... erm... I don't go on testing
05-28-2008, 09:18 PM
welcome to the forums 
Back to business, I just a a short look over your character...
couple of things that struck me:
- why are some sprites extremely pixelated, like if the original ones were available at 50% only?
- can you explain me why there are Bat- as well as (I guess these are) Trunks-sprites in there?
- erm... from naming a dat-file "trunks.dat" the in-game name won't change. In fact, you edited the bmp-part which shows that you understand the basic concepts of DCing. Right over the sprite-lines there is a tag called "name:".
Overall, this looks like a semi-finished Bat-replacement. I wouldn't call it a completed character, you basically just overpainted about 50% of the Bat-sprites and changed the file names. What proves my conclusion of a Bat-replacement is that the data-lines in your "trunks.txt" (just a suggestion, name it readme.txt and add some more information like attacks or where to place each file) are exactly the same like for Bat.
Not to sound mean, but I just gave honest criticism.
And, just a small hint, your closing tags need to be at the end of the post, not at the beginning.gif)
edit: MH, you were faster with posting :*

Back to business, I just a a short look over your character...
couple of things that struck me:
- why are some sprites extremely pixelated, like if the original ones were available at 50% only?
- can you explain me why there are Bat- as well as (I guess these are) Trunks-sprites in there?
- erm... from naming a dat-file "trunks.dat" the in-game name won't change. In fact, you edited the bmp-part which shows that you understand the basic concepts of DCing. Right over the sprite-lines there is a tag called "name:".
Overall, this looks like a semi-finished Bat-replacement. I wouldn't call it a completed character, you basically just overpainted about 50% of the Bat-sprites and changed the file names. What proves my conclusion of a Bat-replacement is that the data-lines in your "trunks.txt" (just a suggestion, name it readme.txt and add some more information like attacks or where to place each file) are exactly the same like for Bat.
Not to sound mean, but I just gave honest criticism.
And, just a small hint, your closing tags need to be at the end of the post, not at the beginning
.gif)
edit: MH, you were faster with posting :*
05-29-2008, 01:00 PM
it really doesnt look more like more of the lf2 chars
oh and the base was a bat right
here are some tutorials to update your char
http://lf2-thewar.de.tl/Tutorials.htm?PH...0ea332f137
oh and the base was a bat right
here are some tutorials to update your char
http://lf2-thewar.de.tl/Tutorials.htm?PH...0ea332f137