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Full Version: [solved] Question about LF2 Mod Loader
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I wanted to ask if LF2 Mod Loader can also have the 100 data limit broken and if it can also be patched with the CFG archive.

And also can it act like a normal LF2 exe file that reads png files but does not ask for what mod to load?

I also liked it for not having network game selectable in the main menu since I don't use it anyway...

Pls. reply, thanks! ;)
RaMMicHaeL's patcher lets you load pngs... I have no plans of making the 1000 data limit thing for the CFG patcher ... It is to time consuming to write, very boring and not very needed since you can just apply all the patches to the exe with the broken limit.

This has nothing to do with the mod loader, seriously ....
Just asking, isn't it comparing the different lines of a normal 1.9c to the 1000-files-exe to write the cfg?
Yes, but there are a lot of lines and I don't feel that this task is worthy of my time working on it :p. Especially now since I'm crashing chemistry and I have to teach my self everything they learnt in 3 years of school in about 2 months :p.
Silva Wrote:RaMMicHaeL's patcher lets you load pngs...
Where can I find this? ???
RUDOLF27 Wrote:
Silva Wrote:RaMMicHaeL's patcher lets you load pngs...
Where can I find this? ???
clicky
Mainsite search is always helpful....
RUDOLF27 Wrote:
Silva Wrote:RaMMicHaeL's patcher lets you load pngs...
Where can I find this? ???

I hope requests like this never happens again now, if yes they should go to disposal...

Important HEX Programs
I think this is all solved now, so I'll move it to disposal.