02-05-2010, 09:15 AM
version .03
<DOWNLOAD HERE>
NOTES: 0.03 december 6 2010
Added sound effects. Fixed some bugs. Added the weapon points for most of his attacks. Adjusted some of the attacks. The Giga fury now knocks people over even armored people. And some other stuff I changed that I can't remember.
Issues
Column do not break to some attacks. they stop some attacks in the air it weird.
Shield only hit one person, I'm ok if this stays the same its not a big deal.
Hammer doesn't break, I'm also ok if it just disappears.
Also if anyone want to finish the DC you are more then welcome. I kinda don't feel like doing the DC anymore. If you do fix the problems let me know and I'll put it in the final release version and give you credits for the help.
Original Post
Update 2
<DOWNLOAD HERE>
NOTES: 0.03 december 6 2010
Added sound effects. Fixed some bugs. Added the weapon points for most of his attacks. Adjusted some of the attacks. The Giga fury now knocks people over even armored people. And some other stuff I changed that I can't remember.
Issues
Column do not break to some attacks. they stop some attacks in the air it weird.
Shield only hit one person, I'm ok if this stays the same its not a big deal.
Hammer doesn't break, I'm also ok if it just disappears.
Also if anyone want to finish the DC you are more then welcome. I kinda don't feel like doing the DC anymore. If you do fix the problems let me know and I'll put it in the final release version and give you credits for the help.
Original Post
Hey guys I'm new here but I've been looking through the fourms for the past few weeks and going on a lf2 mod craze. After messing around a bit I decided to throw my hat in the ring and make my own character.
His name is Rocky and his powers are well, rock powers.
I'm pretty decent at making the little sprites and I'm still learning the dc stuff.
Anyways heres some pics, tell me what you think.
I based the regular animations off of woody's animations and a few from john. But all of the sprites are 100% original. I tried not to make him look too ridiculous and overpowering, so he is like a basic lf2 character that hopefully will fit with the rest.
His name is Rocky and his powers are well, rock powers.
I'm pretty decent at making the little sprites and I'm still learning the dc stuff.
Anyways heres some pics, tell me what you think.
I based the regular animations off of woody's animations and a few from john. But all of the sprites are 100% original. I tried not to make him look too ridiculous and overpowering, so he is like a basic lf2 character that hopefully will fit with the rest.
Update 2
VERSION 0.02
Hey guys I've finished most of the art and only need to do the DC stuff.
Here is a small list of changes to art and dc since the last one.
-new run attack frames plus motion lines
-updated rock riser look.
-added whites to the glowy attacks
-updated mallet summoning look
-wrath now usable in the air
-new earth shield
-changed mp costs and damages for most attacks
-added more combos-new face pic
-and other stuff I can't remember
Sprite Character sheets
Sprite Powers Sheets
I still need massive work for the columns. They're kind of messed up right now. I think Jossua is going to help a bit with some dc stuff.
A small bit of the Readme
Hey guys I've finished most of the art and only need to do the DC stuff.
Here is a small list of changes to art and dc since the last one.
-new run attack frames plus motion lines
-updated rock riser look.
-added whites to the glowy attacks
-updated mallet summoning look
-wrath now usable in the air
-new earth shield
-changed mp costs and damages for most attacks
-added more combos-new face pic
-and other stuff I can't remember
Sprite Character sheets
Sprite Powers Sheets
I still need massive work for the columns. They're kind of messed up right now. I think Jossua is going to help a bit with some dc stuff.
A small bit of the Readme
Rocky
TEST VERSION 0.02
www.lf-empire.de
march 9 2010
NOTES: 0.02 march 9 2010
Slight changes to how the character plays. Most of the mp is
increased and damages is changed. I removed the D^J move because
it was pretty useless. D>J is now usable in the air and acts like
a finisher for most of the combos. The run infinite attack has been
changed into a single attack. The Stone Mallet has been givin the
options, throw, defend, or swing. Most of the art should be done
but the dc still needs a lot of work like b points and w points
aswell as the hit zones and that kind of stuff. The Column attack
needs work too.
MOVES:
D>A Rock Riser (mp 115)
Creates a 5 column of rocks in a line.
Can be aimed slightly up or down. Moderate wind up. Good for
Some defense as the rock columns can block some attacks and
slow others.
DvA Stone Mallet (mp 100)
Summons a stone mallet then swings it. Very slow wind up.
Huge damage and attack power. The Stone mallet is a weapon
and can be used as one. It has short range like the knife.
Can be thrown to stun people. If you tap A before the swinging
you throw it instead. If you tap D you block.
D^A Pop Up (mp Free)
Does the super punch. Pops people into the air. Can chain
into a flying Giga's Wrath
D>J Giga's Fury (mp 225)
Summons a giant stone hand to punish foes. Attack is directly
in front and a small attack appears behind. Does good damage
and goes through any attack. Quick to perform.
D>J Giga's Wrath (mp 100)
Summons a giant stone spike to impale foes. Attack is directly
in front and is very fast. Can be performed after many attacks.
DvJ Earthen Circle (mp 125)
Summons a earthen sheild to protect. Can be performed in the
air. Also damages enemies. No damage is taken while in the
shield. Can chain into Giga's Wrath
TEST VERSION 0.02
www.lf-empire.de
march 9 2010
NOTES: 0.02 march 9 2010
Slight changes to how the character plays. Most of the mp is
increased and damages is changed. I removed the D^J move because
it was pretty useless. D>J is now usable in the air and acts like
a finisher for most of the combos. The run infinite attack has been
changed into a single attack. The Stone Mallet has been givin the
options, throw, defend, or swing. Most of the art should be done
but the dc still needs a lot of work like b points and w points
aswell as the hit zones and that kind of stuff. The Column attack
needs work too.
MOVES:
D>A Rock Riser (mp 115)
Creates a 5 column of rocks in a line.
Can be aimed slightly up or down. Moderate wind up. Good for
Some defense as the rock columns can block some attacks and
slow others.
DvA Stone Mallet (mp 100)
Summons a stone mallet then swings it. Very slow wind up.
Huge damage and attack power. The Stone mallet is a weapon
and can be used as one. It has short range like the knife.
Can be thrown to stun people. If you tap A before the swinging
you throw it instead. If you tap D you block.
D^A Pop Up (mp Free)
Does the super punch. Pops people into the air. Can chain
into a flying Giga's Wrath
D>J Giga's Fury (mp 225)
Summons a giant stone hand to punish foes. Attack is directly
in front and a small attack appears behind. Does good damage
and goes through any attack. Quick to perform.
D>J Giga's Wrath (mp 100)
Summons a giant stone spike to impale foes. Attack is directly
in front and is very fast. Can be performed after many attacks.
DvJ Earthen Circle (mp 125)
Summons a earthen sheild to protect. Can be performed in the
air. Also damages enemies. No damage is taken while in the
shield. Can chain into Giga's Wrath