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Full Version: does anyone have this problem?
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everytime i load a bmp file which is larger than 1000 pixels, eg (1001X330 / 330X1001) the game will crash, but a lot of modified characters here have their moves way bigger, is there anyway to help instead of resizing the bmp files? since every time i resize it, the bmp may be ended up in the sky hitting nothing, or having two boxes of bmp in one move.
You could have several object with a portion of the picture each, I guess.
everytime i load a bmp file which is larger than 1000 pixels, eg (1001X330 / 330X1001) the game will crash, but a lot of modified characters here have their moves way bigger, is there anyway to help instead of resizing the bmp files? since every time i resize it, the bmp may be ended up in the sky hitting nothing, or having two boxes of bmp in one move.
You could have several object with a portion of the picture each, I guess.
That's strange. I even have had tried something like that and it worked fresh.
Could you please show the actual size and the code?