06-16-2011, 07:13 AM
Hey guys, I'm back~
With a character that's long overdue.
He fights with knives,
he fights with haste,
he flips and dodges,
he's a cat, dammit!
He is QUILL!
Sorry, no video for now, the computer's acting up. Here's one of the spritesheets, though.
Better yet, try the character out, and tell me what you think!
EDIT: Now the knives you've thrown will stick in the ground for a short time! Thanks, YinYin and Alblaka, for the help with that. And as an added bonus, your opponents can trip over the knives!
EDIT: And, you can press DJA to take off the hat and throw knives out of it!
EDIT February 2 2012: I figured out what it was missing. Suspenders. So, I added them, and also improved the facepic, changing the general style and the hat.
EDIT April 14 2012: The character seemed underpowered, so I increased the hitboxes a bit, and changed the teleport move to make it less likely to result in Quill being punched in the face.
EDIT April 18 2012: The character seemed overpowered, so I drastically increased the mp costs and decreased the damage of knife throws somewhat. Don't worry, Quill is still a tough customer.
EDIT July 18 2012:Minor update. Now the frontflip knife throws work properly no matter how late in the flip you are when you start the move. Also, now when an enemy grabs you, you can spend 300 MP to interrupt the grab by pressing the Attack button!
Can this please be submitted to the mainsite? I believe it's done now.
Download:
With a character that's long overdue.
He fights with knives,
he fights with haste,
he flips and dodges,
he's a cat, dammit!
He is QUILL!
Sorry, no video for now, the computer's acting up. Here's one of the spritesheets, though.
The Sprites (Click to View)
ReadMe (Click to View)
Code:
____
_ _ ____
| \ / | //-.-.--..,,
And Now, ||\\ //|| //-.-.-\ ^..-
Jed37 Presents to You: ||.\\ //.|| //-.-.-, ^^-,.
||..\\ //..|| //-.-.-,
||...\\ //...|| //-.-.-,
______ _ _ _____ _ _ //-.-./ ___
| __ | | | | | |_ _| | | | | //-.- ) (
| |__| | | |__| | _| |_ | |__ | |__ // | |
|_____ \ |______| |_____| |____| |____|____// |___|
\/
~~~~~~~~~~~~~~~~~
Installation
~~~~~~~~~~~~~~~~~
Add these lines to data.txt (The object part, you know the drill):
id: 370 type: 0 file: data\Quill\Quill.dat
id: 371 type: 1 file: data\Quill\knives.dat
id: 372 type: 2 file: data\Quill\hat.dat
and place the entire Quill folder in your lf2/data directory.
///////////////////////////////////////////////////
///////////////////////////////////////////////////
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Description and Instructions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I made Quill with one main idea in mind: What if a character could
do fancy acrobatic dodges instead of block? So, of course, the first order
of business was to replace the block button with a backflip button. It does
that now. And, if you press the flip button while running, you'll do a front
flip instead.
Doing a flip lets Quill avoid being hit, and it also allows him
to pull out his signature weapons: A pair of knives. He will continue to
wield them until he either throws them or gets hit. Additionally, you can
press attack or jump during a flip to perform a special melee or ranged knife
attack.
Quill has no standard special moves like the kind that uses D>A or D^J
or anything like that. All special moves, with two exceptions, are performed
by pressing either attack or jump during either a back or front flip.
The two exceptions are these:
DJA: Take off the hat to throw knives out of it.
Flip + D>J: Teleport Slash
Enjoy the character. Run around, jump, and stab little fighters.
///////////////////////////////////////////////////
EDIT: Now the knives you've thrown will stick in the ground for a short time! Thanks, YinYin and Alblaka, for the help with that. And as an added bonus, your opponents can trip over the knives!
EDIT: And, you can press DJA to take off the hat and throw knives out of it!
EDIT February 2 2012: I figured out what it was missing. Suspenders. So, I added them, and also improved the facepic, changing the general style and the hat.
EDIT April 14 2012: The character seemed underpowered, so I increased the hitboxes a bit, and changed the teleport move to make it less likely to result in Quill being punched in the face.
EDIT April 18 2012: The character seemed overpowered, so I drastically increased the mp costs and decreased the damage of knife throws somewhat. Don't worry, Quill is still a tough customer.
EDIT July 18 2012:Minor update. Now the frontflip knife throws work properly no matter how late in the flip you are when you start the move. Also, now when an enemy grabs you, you can spend 300 MP to interrupt the grab by pressing the Attack button!
Can this please be submitted to the mainsite? I believe it's done now.
Download: