08-25-2008, 01:06 PM
08-25-2008, 01:20 PM
Even thought your zero-placer works rather fast, it's still too slow :/
08-25-2008, 01:27 PM
the first swordfighter is not zero placed? does that mean the wall is random? Oo
08-25-2008, 01:29 PM
YinYin Wrote:the first swordfighter is not zero placed? does that mean the wall is random? Oo
Oh, I thoght you meant the environment itself. The swordfighter is more created per opoint from the wall.
And even if the wall is random, the swordsman always is at the same "place"
08-25-2008, 01:31 PM
i thought the wall would be part of the background - not an object
08-25-2008, 01:40 PM
smart idea, to add the wall just in stage
another plus point for you
another plus point for you
09-06-2008, 11:04 AM
Alright, I've just been working on some little things here and there, changed music and other crap.
And I worked on Aaron too. His poses are rather difficult to make since there are no good exhibitions (?) from Deep.
So now I want you to complain as much as you can about Pyro, Leon and Actron.
Those suggestions I like will be probably used, of course
EDIT: Please, do me the favour and don't rant about the z-axis movement of Aaron :/
And I worked on Aaron too. His poses are rather difficult to make since there are no good exhibitions (?) from Deep.
I'm going to implent more things like an advanced knife throw, etc. etc.
So now I want you to complain as much as you can about Pyro, Leon and Actron.
Those suggestions I like will be probably used, of course
EDIT: Please, do me the favour and don't rant about the z-axis movement of Aaron :/
09-07-2008, 11:00 AM
there is one thing that I can say straight the way: change either Actrons name or Aarons name, they are too familiar to each other
I like Leon as he is
Pyro could get another input for the molotov coctails, now they always go a bit up ( and that's annoying )
Leons spiky things can do a bit more dmg
I like Leon as he is
Pyro could get another input for the molotov coctails, now they always go a bit up ( and that's annoying )
Leons spiky things can do a bit more dmg
10-05-2008, 07:52 PM
Please keep working on lfm please I beg of you!
10-06-2008, 05:10 AM
Don't worry. He will.