Name: Boomer
Description:
- Boomer is (another) bandit mod, this time using bandit_b as standard.
The idea came when I was throwing my boomerang on the park and realized there
wasn't a single character on the game that uses them as main weapon.

Installation:
- Copy the folders to your lf2 (merging the files with the game's ones).
- Open the file data/data.txt, after the line "id: 11  type: 0  file: data\davis.dat",
write the following text:
 id: 75  type: 0  file: data\boomer.dat
- Scroll down, after the line "id: 229  type: 3  file: data\julian_ball2.dat",
write:
 id: 275  type: 1  file: data\boomer_weapon0.dat #black <
 id: 277  type: 1  file: data\boomer_weapon1.dat #fire <
- save and open the game, Boomer will be the last of the list.

Attacks:

A - attack
J - Jump
D - Defense
^ - up
v - down
> - right
< - left

DvA = Takes boomerang from pocket.
DvJ = Takes boomerang and sets fire.
D>A = (DvA) + Throw*.
D>J = (DvJ) + Throw*.

*During the throw you can press jump in order to the boomerang to go up instead of straight forward.