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Introduction
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Bonu is a character that has the power of explosions. He doesn't have combos, he is more like backup char when playing 
stage, you can help your team by placing mines and exploding the most dangerous enemies away.
This is my first released char so don't expect anything superb.
Sprites aren't anything special, data is just normal stuff. But i think that all original LF2 characters are like that?
I kinda rushed at the end of making this char becouse when you always just look at the same sprites, you get bored, so 
i rushed making this before i lost the last pieces of my motivation.

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Version
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v.1.3
Updates:
-Added arms' size in breathing
v1.2
updates:
-Removed dirty pixels
-Took out bpoints (Bonu has mask so you can't see blood on his face)
-Some changes in dash_a
-Updated breathing

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Install Instructions
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1) Copy the whole ''Bonu'' folder to your LF2/sprites/ folder.
2) Add the following lines in data.txt which is located in the "data" folder of the LF2 folder. 
Don't change any of the id numbers.

id: 16  type: 0  file: sprite\bonu\bonu.dat

id: 272  type: 3  file: sprite\bonu\bonu_rocket.dat
id: 271  type: 3  file: sprite\bonu\bonu_exps.dat
id: 268  type: 3  file: sprite\bonu\bonu_mine.dat
id: 266  type: 3  file: sprite\bonu\bonu_tnt.dat

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Move List
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D > A - Dynamite throw
 -Throws an dynamite that explodes when hitting ground or when it gets hitten by attack

D ^ J - Bazooka
 -Launches an powerful bazooka ammo that's fast and explodes when touching

D > J + A - Bomb boost
 -Quick dash forward, can be used as fast moving and by pressing A you can make an air explosion

D v A - Mine
 -Makes an everlasting mine that detonates when it's touched

D ^ A - Explosing punch
 -Same as super_punch, throws the enemy kinda far

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Credits
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-Me (Whaat): Sprites, idea and data, so everything in the end was made by me, but ofc i got some help:
-LFE for giving good ideas for the char.



