[solved] how to form attack with other char tut.. - Angel_Adam - 03-24-2009
this here is a way that am gonna make the attack for my repchar...
an attack with darius...u cant do it only when u have the char darius..
so this is the way if u wanna do it with any other chars like :firen and freeze..
<frame> 294 combined,attack
pic: 175 state: 3 wait: 1 next: 295 dvx: 0 dvy: -4 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\107.wav
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 295 combined,attack
pic: 176 state: 18 wait: 30 next: 296 dvx: 550 dvy: 550 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: -350
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 296 combined,attack
pic: 177 state: 18 wait: 30 next: 297 dvx: 550 dvy: 550 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 297 combined,attack
pic: 178 state: 18 wait: 2 next: 298 dvx: 550 dvy: 550 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 298 combined,attack
pic: 177 state: 18 wait: 2 next: 299 dvx: 550 dvy: 550 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 299 combined,attack
pic: 178 state: 18 wait: 2 next: 300 dvx: 550 dvy: 550 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 300 combined,attack
pic: 177 state: 18 wait: 2 next: 301 dvx: 550 dvy: 550 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 301 combined,attack
pic: 178 state: 18 wait: 2 next: 302 dvx: 550 dvy: 550 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 302 combined,attack
pic: 177 state: 18 wait: 2 next: 303 dvx: 550 dvy: 550 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 303 combined,attack
pic: 178 state: 18 wait: 2 next: 304 dvx: 550 dvy: 550 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 48 y: 81 action: 140 dvx: 0 dvy: 0 oid: 211 facing: 10
opoint_end:
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 304 combined,attack
pic: 179 state: 18 wait: 1 next: 305 dvx: 550 dvy: 550 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\071.wav
opoint:
kind: 1 x: 28 y: 81 action: 140 dvx: 0 dvy: 0 oid: 211 facing: 10
opoint_end:
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 305 combined,attack
pic: 179 state: 18 wait: 30 next: 306 dvx: 550 dvy: 550 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\020.wav
opoint:
kind: 1 x: 68 y: 81 action: 140 dvx: 0 dvy: 0 oid: 211 facing: 10
opoint_end:
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 306 combined,attack
pic: 189 state: 3 wait: 1 next: 307 dvx: 550 dvy: 550 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 307 combined,attack
pic: 188 state: 3 wait: 1 next: 308 dvx: 550 dvy: 550 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 308 firen_freeze_explosion
pic: 175 state: 3 wait: 2 next: 1 dvx: 550 dvy: 550 dvz: 0 centerx: 44 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 309 combined,attack
pic: 176 state: 18 wait: 0 next: 310 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 310 combined,attack
pic: 176 state: 18 wait: 0 next: 311 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 43 y: 79 action: 130 dvx: 0 dvy: 0 oid: 211 facing: 0
opoint_end:
<frame_end>
<frame> 311 combined,attack
pic: 177 state: 18 wait: 60 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 22 y: 57 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 43 y: 0 action: 10 dvx: 0 dvy: 0 oid: 998 facing: 10
opoint_end:
bdy:
kind: 0 x: 8 y: 500 w: 41 h: 50
bdy_end:
<frame_end> and then in the o.point in frame 310 u add a hidden ball with no sprites and cathch's the char u want to do the attack with..and he do's an attack with u..
its simple is it...
RE: how to form attack with other char.. - Alblaka - 03-24-2009
Uhmmm...
About WTF are you talking?
If your char should make a move, simply make the moves into the frames...
If you want something else, pls write it "a bit" more understandable... and grammar wouldn't be bad...
RE: how to form attack with other char.. - Angel_Adam - 03-24-2009
no,ive just showed u guys how to do it...
RE: how to form attack with other char.. - Alblaka - 03-24-2009
Omg...
Then you should put AT LEAST a [Tut] Tag in front of the topic, or you should use the word TUTORIAL anywhere in your text...
And your idea is coplete nonsense... You own t3's (<ball) CANNOT grap own teammates...
For Combo-Move like this you have to use special-bdy's and itr:8's, but not t3's with a itr:3...
RE: how to form attack with other char.. - Angel_Adam - 03-24-2009
well,i know,but i still think this is it..not for a combo..for an attack like exp.+wind..
<frame> 130 firen_catch
pic: 999 state: 18 wait: 60 next: 1000 dvx: 0 dvy: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 3 x: 8 y: 601 w: 100 h: 50 vrest: 7 zwidth: 30
catchingact: 131 caughtact: 276
itr_end:
<frame_end>
<frame> 131 firen_catch
pic: 999 state: 18 wait: 1 next: 1000 dvx: 0 dvy: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 73 y: 75
vaction: 276 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 1
cpoint_end:
<frame_end>
<frame> 132 firen_catch
pic: 999 state: 18 wait: 60 next: 1000 dvx: 0 dvy: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 3 x: 8 y: 501 w: 100 h: 50 vrest: 7 zwidth: 30
catchingact: 133 caughtact: 294
itr_end:
<frame_end>
<frame> 133 firen_catch
pic: 999 state: 18 wait: 1 next: 1000 dvx: 0 dvy: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 73 y: 79
vaction: 294 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 1
cpoint_end:
<frame_end>
RE: how to form attack with other char.. - Alblaka - 03-24-2009
(03-24-2009, 05:24 PM)Angel_Adam Wrote: well,i know,but i still think this is it..not for a combo..for an attack like exp.+wind..
And WTH should "exp.+wind" mean?
And btw, the spoiler frames you posted would cause the most grapped enemys to disappear... For example bandit, he doesn't have a frame 276...
Besides that, your own char would get resetted to standing frames... Frame 276 normally doesn't get counted as "caughtact" frame.
RE: how to form attack with other char.. - Angel_Adam - 03-25-2009
well those frames r an o_point...
and u dont under stand...i'll send u firen and freeze dats....later..:d
RE: how to form attack with other char.. - Alblaka - 03-25-2009
Quote:And btw, the spoiler frames you posted would cause the most grapped enemys to disappear... For example bandit, he doesn't have a frame 276...
and
Quote:And your idea is coplete nonsense... You own t3's (<ball) CANNOT grap own teammates...
I hope you have read that both parts... You cannot grap own teammembers with your own t3s... that means, the will t3 will grap opponents. Most opponents don't have your special frame 276 (or will do something unintended) etc...
So either you don't understand that fact or i don't understand whatever you are trying to say ^^ i ned about 2 minutes to understand the first sentence of your post above... Pls write a full "ARE" next time...
RE: how to form attack with other char.. - JossuaDC - 03-26-2009
I'm not sure, but the 'Tired' frames lead the character back to frame 0 iirc. You can point the cpoint of the ball to force the characters into that frame (I think it's frame 94... Unsure though ;P) and give those frames a next: that lead into the special attack for the characters you wish to be able to get involved into this move.
As for the t3 objects being unable to catch teammates; can't you just create a t0 character and give it a state: 18 in the catching frames?
RE: how to form attack with other char.. - Ascor - 03-26-2009
maybe you could
i had this idea to but now i've made it with a weapon
if you're getting close to the weapon your char will get grabbed from the weapon
now if you press a the weapon will fire a ball
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