Little Fighter Empire - Forums
[Char] Devolon - Printable Version

+- Little Fighter Empire - Forums (https://lf-empire.de/forum)
+-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7)
+--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10)
+--- Thread: [Char] Devolon (/showthread.php?tid=6885)

Pages: 1 2


Devolon - xavolon - 08-10-2011

After several tries of spriting, I've realised I sucks at it :(,so for my other characters, I'll be letting my friend sprite them(gona take a while).

For Devolon, there isnt much difference from LouisEX(in terms of looks) but I DCed quite a bit :D.

Here's some preview ;)
First RisingSlash (Click to View)
Second RisingSlash (Click to View)
Wind Slash (Click to View)



RE: Devolon - Whaat - 08-10-2011

He just appears there and there?
Wow, awesome!
Or not.
Atleast try adding smthing like teleport effects.


RE: Devolon - Silverthorn - 08-10-2011

Additionally to that, please, reduce the damage. That attack killed the opponent instantly (and, considering that the AI is dumb, you'll have it particularly easy to kill computer-players). Also, where do the last hits come from? They look kind of random (so does the ground-flame as well :/ ).


RE: Devolon - Monolith - 08-10-2011

or its just my or he just before doing that move lost jus bit mp for tha move


RE: Devolon - bashscrazy - 08-10-2011

What everyone said so far.
His movements are so stiff and 'laggy'
make them smoother and add effects for him teleporting from side to side.
Lower the damage and increase the MP usage.


RE: Devolon - xavolon - 08-10-2011

I did add in teleporting effects but seems like the wait time is so short that its hard to notice.
About the damage, I thought it would be fair since this move needs to be at close range and is hard to have successful consecutive hits but I will decrease the damage a little tho XD as well as increase mp.

Will upload a newer video later :s


RE: Devolon - Silverthorn - 08-10-2011

(08-10-2011, 04:37 PM)xavolon Wrote:  I thought it would be fair since this move needs to be at close range and is hard to have successful consecutive hits but I will decrease the damage a little tho XD as well as increase mp.

Well, compare him to Deep: he's a close-ranged fighter, yet you will need to be pretty skilled to do a 1-hit-k.o. (question to the pro-players: is that actually possible?)...


RE: Devolon - Whaat - 08-10-2011

(08-10-2011, 06:13 PM)Blue Phoenix Wrote:  Well, compare him to Deep: he's a close-ranged fighter, yet you will need to be pretty skilled to do a 1-hit-k.o. (question to the pro-players: is that actually possible?)...
Well with dance-in-pain yes, but with real combo, no.



RE: Devolon - xavolon - 08-12-2011

Does the second Risingslash(going upwards) look better than the first(going downwards)?I want to know which one looks nicer XD.

Also,how's wind slash?Is the mp cost too little?

I know the sprites do not look so appealing but I'll redo them after I'm done with DCing.


RE: Devolon - symaroth1 - 12-31-2011

he should be recoloured otherwise hes just a edited louis ex and nothing more