attack that cause frame change - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: attack that cause frame change (/showthread.php?tid=9699) Pages:
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attack that cause frame change - AdiDidIt - 03-12-2015 How can I make and attack which nake the player go to a frame when it hit by the player? RE: attack that cause frame change - Rhino.Freak - 03-12-2015 Use itr kind 8. http://lf-empire.de/lf2-empire/data-changing/frame-elements/174-itr-interaction?showall=&start=9 When your player has an itr kind 8 in his frames (preferably at some high y value), if your (his opponent) attack has also a body in that range you can make him go to that frame. Alternatively if I remember correctly, you can just catch them using itr kind 3 and make them go wherever you wish. RE: attack that cause frame change - STM1993 - 03-12-2015 Itr Kind 3 (Louis grab). The downside is that you can't block such an attack. Itr kind 8 (John heal ball) could also work, but again you can't block it and it also works on allies & interacts with invisible enemies. The next closest is Itr Kind 2 (Walking grab) used together with Itr Kind 0 with fall 60 - so that your enemy will be in DOP state and then grab. If you need anything better, you're gonna need to modify all characters to have a hidden bdy. RE: attack that cause frame change - AdiDidIt - 03-12-2015 What Im trying to do its a ball that cause freeze go to frame 270(the sword frame) RE: attack that cause frame change - STM1993 - 03-12-2015 For what purpose? I assume you are still trying to make a weapon that only Freeze can pick up, so you're gonna need to use self-hit, because if the weapon is picked up it will belong to the character and thus itrs won't hit. RE: attack that cause frame change - AdiDidIt - 03-12-2015 State 18 leads the player to the burning frame. How can I lead it to diffrent frame? RE: attack that cause frame change - YinYin - 03-12-2015 State 18 does not lead objects to burning frames. Effect 2/20/22 on an itr does. There is no way with normal data changing to inflict a custom frame with an effect. They are all predefined (injuries/hit&broken defense/falling/ice/fire). The only custom frame forcing itr you have is the catching one (kind 3 - Louis' whirlwind throw), which can be wonky as it will also reposition objects. RE: attack that cause frame change - AdiDidIt - 03-12-2015 Thank U I finely made it! But I still have one problme: When the player move to frame he go underground. How can I fix it? *I used itr 3 RE: attack that cause frame change - YinYin - 03-12-2015 Use cpoints to determine the position after the itr connected. Look at Louis' whirlwind throw or normal catching frames (120~) for reference. RE: attack that cause frame change - A-Man - 03-12-2015 I just wanted to mention that cpoints require state:9 to work properly. |