[Char) Daniel - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +---- Forum: Extended LF2 (https://lf-empire.de/forum/forumdisplay.php?fid=58) +---- Thread: [Char) Daniel (/showthread.php?tid=9844) |
[Char) Daniel - Memento - 04-25-2015 Basic movements Standing Walking Running Punching Super Punch 1) 2) Backward falling Rowing and crouching Special attacks: - D^J Teleport to enemy - DvJ Teleport to friend - DvA / D^A teleportation combo RE: [Char) teleportation minion (name: Daniel?) - Memento - 05-06-2015 Super punch edit -> Next I'll do the backward falling, so I will hopefully catch up with JoHo15 ^^ edit2: some progress on the backward falling: RE: [Char) teleportation minion - Memento - 05-08-2015 I felt more like finishing the super punch first, so I'll do the last 3 frames of the backward falling when I'm done with this super punch Comments please? (oh yea, will add the orb to his shirt when everything else is fine ) I do feel my spriting skills are improving by the way RE: [Char) teleportation minion - Ariel - 05-08-2015 (05-08-2015, 04:19 PM)Memento Wrote: I felt more like finishing the super punch first, so I'll do the last 3 frames of the backward falling when I'm done with this super punch looks awesome, 1 thing bothers me i think u should add 1 more frame when he take his hand off the ground in the last row it looks too fast and weird that suddenly bend RE: [Char) teleportation minion - Gespenst - 05-08-2015 would low kick work sinco from what I learned from some chars i've seen that they dont have full body bdy while standing and stuff RE: [Char) teleportation minion - Memento - 05-08-2015 Good point. I'll try if I can make it look good in game. Should be alright I think, sliding works fine also RE: [Char) teleportation minion - Jahvansi - 05-09-2015 (04-25-2015, 03:31 PM)Memento Wrote: Walking (animation is a bit slower than in-game ) in walking the head should move as well. when the legs are straight line to the ground it should go up a bit. for punching, I advice adding 1 frame after each punch to make it more smooth. its a principle of animation u cant just stop sth in an instance. let the motion kinda fate out. realy QUICK edit not perfect just so you get what I mean: RE: [Char) teleportation minion - Memento - 05-11-2015 (05-08-2015, 04:41 PM)Ariel Wrote: i think u should add 1 more frame when he take his hand off the ground in the last row Done! (05-09-2015, 05:41 PM)Arcane Wrote:(04-25-2015, 03:31 PM)Memento Wrote: Walking (animation is a bit slower than in-game ) I'll fix those things later tonight hopefully, if not, then tomorrow RE: [Char) teleportation minion (name: Daniel?) - Memento - 05-16-2015 Backward falling: with orb: Rowing and crouching: Edited walking, not sure if this is better: Edited punching: Shall we name him Daniel by the way? I think the name fits him and it fits the game (like someone (I think Marko?) pointed out, Marti and Starsky used popular names for their characters. RE: [Char) teleportation minion (name: Daniel?) - Gespenst - 05-19-2015 Josh, Drake, Spencer, Brian, Lance but I also like Daniel |