[char] General [1st form] - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +---- Forum: Extended LF2 (https://lf-empire.de/forum/forumdisplay.php?fid=58) +---- Thread: [char] General [1st form] (/showthread.php?tid=9974) Pages:
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[char] General [1st form] - Ariel - 07-02-2015 ill keep everything in here face pic: walking frames: (his right arm is bigger i know, i made some changes but to tired to make gif atm) RE: [char] General [1st form] - Jahvansi - 07-02-2015 damn he looks evil in that face pick keep it up RE: [char] General [1st form] - Rhino.Freak - 07-02-2015 Face pic is accurate characterization of general! Great job! But something about his neck seems to bother me..too much forward bend or something? RE: [char] General [1st form] - Memento - 07-02-2015 I think the neck looks a bit off because the anatomy of his spine isn't correct There should be a minor lordosis rather than a kyphosis in his neck RE: [char] General [1st form] - Ariel - 07-16-2015 here are standing walking and running frames: was thinking on something like this for his punching what you think? RE: [char] General [1st form] - Memento - 07-16-2015 (07-16-2015, 08:22 PM)Ariel Wrote: here are standing walking and running frames: Its too fast for me to see what's really happening, but something about the leg movement doesn't seem right to me How does the running look in animation by the way? Can you show? ^^ RE: [char] General [1st form] - Ariel - 07-16-2015 well its a rough sketch , i think his punch should look heavy with the use of whole body weight so thats what i tried to come up witht his punches ^_^ anyway here is the running: (now when i look at it i think his right arm should have bit more movement) RE: [char] General [1st form] - Marko - 07-16-2015 (07-16-2015, 09:33 PM)Ariel Wrote: well its a rough sketch , very nice running, but i think left arm should have less movements and right arm more movements. It's too fast for me to see what is the thing cathces my eyes, i guess it's left arm hmm RE: [char] General [1st form] - Memento - 07-17-2015 I think the left arm is fine and the right one needs more movement. All fast runners have much arm swing U IRL (it doesn't always work like that in LF2, Rudolf has no armswing at all. You could add a minor rotation eventually to make it look natural (like 1-2 pixels) but that's not all too important If you want the punches to look powerful, perhaps you could make him punch wite a pretty big rotation like this: http://www.google.nl/imgres?imgurl=http://m0.sportsjoe.ie/YToyOntzOjQ6ImRhdGEiO3M6MTY3OiJhOjM6e3M6MzoidXJsIjtzOjEwNToiaHR0cDovL21lZGlhLXNwb3J0c2pvZS5tYXhpbXVtbWVkaWEuaWUuczMuYW1hem9uYXdzLmNvbS93cC1jb250ZW50L3VwbG9hZHMvMjAxNS8wMy8xOTEyMTY1Ny80NjEwMDY1OTQuanBnIjtzOjU6IndpZHRoIjtpOjY0NztzOjY6ImhlaWdodCI7aTozNDA7fSI7czo0OiJoYXNoIjtzOjQwOiJlMzkxNzc2MzFhNjhmNGZmOTNiZTE2MTA0YzliYjg1ZjFiZDg1YjMwIjt9/461006594.jpg&imgrefurl=http://www.sportsjoe.ie/mma/jon-jones-admits-he-lacks-punching-power-i-couldnt-bust-a-grape/18036&h=340&w=647&tbnid=Us7bNYGGcet4lM:&docid=OzpY7Rq16wCTYM&ei=25uoVbPoJ8OtU9r6jfAK&tbm=isch&client=ms-android-samsung&ved=0CIoBEDMoYzBjahUKEwjzwdGhwOHGAhXD1hQKHVp9A64 Legs should also rotate, but hips usually aren't moving backward/forward so much RE: [char] General [1st form] - Ariel - 07-17-2015 something like this for the punches? |