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alf2: current state - insights - Printable Version

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RE: alf2: current state - insights - LSwarley - 08-19-2011

firzen blaze kick =p


RE: alf2 - current state: louis low mp run attack - bashscrazy - 08-19-2011

(08-19-2011, 05:44 AM)YinYin Wrote:  don't let yourself be fooled by the names i'm making up[/spoiler]

True - considering the Dennis Rocket Kick
and also nice! I always hated it when I was running at an opponent with louis and couldn't hit them cause I was low on mp..


RE: alf2: current state - insights - Siegvar - 08-19-2011

By the way, is this modification close to completion and release? considering the rate at which you're unveiling these things it looks like there's quite a bit done already. It'd be really sweet to be able to play with this refined alternative soon.

Or do you have even more crazy stuff planned?


alf2 - current state: firzen blaze kick - YinYin - 08-19-2011

[Image: begdxi.gif]
JA(simultaneous)


from now on i will be throwing in some features of davis and rudolf as well, even if some of them already are in the videos - you don't have to pick them unless you want more info about them
next up: woody tiger dash charge or davis run attack charge


RE: alf2: current state - insights - Siegvar - 08-19-2011

woody tiger dash charge.

Any estimates to the scope and completion percentage?


RE: alf2: current state - insights - Lauli - 08-19-2011

Which are the least updated characters so far? (Only talking about the hero chars)
And since you already showed us Firzen, I wonder what you are going to add to Julian or LouisEX :o

Are you planning any other mp-dependent moves? I could imagine Henry and Rudolph would need them too.


RE: alf2: current state - insights - The Lost Global Mod - 08-19-2011

why? with those you still can dash around, with louis this was kind of annoying.


alf2 - current state: woody tiger dash charge - YinYin - 08-19-2011

[Image: 2qjc29g.gif]
D>J+<(hold and release)
the charge makes the tiger dash a little stronger (just a single increase in damage)
the real treat is that it increases woodys defense during that attack (with each passing moment you charge you get more)
that way the tiger dash is able to beat davis' dragon punch when they hit each other head on


next up: louis run grap or rudolf counter


RE: alf2: current state - insights - LSwarley - 08-19-2011

rudolf counter :p, since i cant control louis xD


RE: alf2: current state - insights - bashscrazy - 08-19-2011

I think the distance he shoots forward should increase a bit as well :)