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Zombie Night (Round 2 - new sign-ups) - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: General Zone (https://lf-empire.de/forum/forumdisplay.php?fid=23) +--- Forum: Hangout Area (https://lf-empire.de/forum/forumdisplay.php?fid=26) +--- Thread: Zombie Night (Round 2 - new sign-ups) (/showthread.php?tid=4556) Pages:
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RE: Zombie Night (Round 1 - Day 2) - LutiChris - 10-03-2011 Ramond are we done yet? give us the good news!
RE: Zombie Night (Round 1 - Day 2) - Ramond - 10-03-2011 Still missing one/two actions, they could be crucial. RE: Zombie Night (Round 1 - Day 2) - nehalbordoloi - 10-04-2011 I'm getting out of the fort. Outside,I'm defending myself. RE: Zombie Night (Round 1 - Day 2) - Simoneon - 10-04-2011 Yeah, now I'm a ghost and trying to scare you all to death MUAHAHAHHAHAHA RE: Zombie Night (Round 1 - Day 2) - Jernemies - 10-04-2011 Protecting Swarley, just for the sake of not typing "defending myself" again. I feel it's kinda safe action, and even if it's not... well
RE: Zombie Night (Round 1 - Day 2) - LutiChris - 10-04-2011 jerkington is the new zombie... lol i dunno feel like blaming someone RE: Zombie Night (Round 1 - Day 2) - nehalbordoloi - 10-04-2011 I leave teh fort. RE: Zombie Night (Round 1 - Day 1) - Ramond - 10-04-2011 Actions posted except for Divisor, who I expect will never show up anymore. Thus I'm considering to remove him from the game, but then we'd have even less players. Round 1 - Day 3 Divisor - 25% - (Merchant, 1 supply) - defending himself Bamboori - 25% - (Spec-Ops, 0 batteries) - defending himself TheNave - 30% - (Medic, 2 +kits) - curing LutiChris / voting Jail TheNave LSwarley - 90% - (Survivor, 0 forts) - started vote Jail TheNave Jerkington XIII - 0% - (Farmer, 0 bullets) - defending LSwarley LutiChris - 0% - (Merchant, 1 supply) - jailed nehalbordoloi - 30% - (Farmer, 1 bullet) - leaving fort Simoneon - 0% - (Spec-Ops, 2 batteries) (Main Zombie) Jail TheNave [2/3] --- Not much happened on Day 3. Or did something happen? --- Round 1 - Day 4 Divisor - 0% - (Merchant, 1 supply) - Bamboori - 0% - (Spec-Ops, 0 batteries) - TheNave - 20% - (Medic, 2 +kits) - LSwarley - 30% - (Survivor, 0 forts) - Jerkington XIII - 0% - (Farmer, 0 bullets) - LutiChris - 0% - (Merchant, 1 supply) - jailed nehalbordoloi - 0% - (Farmer, 1 bullet) - Simoneon - 0% - (Spec-Ops, 2 batteries) (Main Zombie) Jail: LutiChris Foolproof Fort v1 - +20%LSwarley (master) TheNave Day 4 has dawned. The citizens are still unsure to whether or not there's still a zombie in your lines. RE: Zombie Night (Round 1 - Day 2) - TheNave - 10-04-2011 :o why didn't it end? I thought luti is cured now and was the last zombie meh, I'll cure him again then
RE: Zombie Night (Round 1 - Day 2) - LSwarley - 10-04-2011 watch the jail :P strip for meh luti! xD |