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[mod] Legend of Korra v1.0 - Printable Version

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RE: [mod] Legend of Korra v1.0 - Dominate - 10-01-2012

i wish that luti did all the sheets but he is only doing one character and its not sooooooo easy to make a character.


RE: [mod] Legend of Korra v1.0 - LutiChris - 10-01-2012

You do realize I'm going to go through all these frames and basically go over them :<
What's important is that we get things finished first, my time will come towards the end of the mods progress completion
[Image: bo_lin_by_kaywonnjuto-d5gb6yw.png] in the mean time here's Bolin
[Image: korra_by_kaywonnjuto-d5g60zj.png] also i fixed Korra's hair & her boobs pop out a bit
Still to Come: Amon, The Lieutenant & The Equalists


RE: [mod] Legend of Korra v1.0 - Kashif - 10-01-2012

do you want me to use luti sprite for tenzin reply quick


RE: [mod] Legend of Korra v1.0 - LutiChris - 10-01-2012

No, LCV's sprites are just as great.


RE: [mod] Legend of Korra v1.0 - Electric2Shock - 10-02-2012

I have done the Rock move you sprited Luti.
[Image: kacKP.gif]


RE: [mod] Legend of Korra v1.0 - Jahvansi - 10-02-2012

looks pretty cool, i would suggest to make the rock fly faster tho :)


RE: [mod] Legend of Korra v1.0 - Marko pro - 10-02-2012

yea its really amazing yust maybe u should make him crouching when rising stone (something with legs :P)


RE: [mod] Legend of Korra v1.0 - bashscrazy - 10-02-2012

Also, when you are showing moves, it isn't difficult to fix x and y values. Sure, it's just a "beta" or little test, but it doesn't take much work.


RE: [mod] Legend of Korra v1.0 - Electric2Shock - 10-02-2012

(10-02-2012, 04:29 PM)bashscrazy Wrote:  Also, when you are showing moves, it isn't difficult to fix x and y values. Sure, it's just a "beta" or little test, but it doesn't take much work.
For which frames are you pointing that out?



RE: [mod] Legend of Korra v1.0 - LutiChris - 10-02-2012

i honestly think bolin needs more dynamic movement as soon as he thrusts that rock so it goes incredibly fast
his movement is just too damn static and simple imo

i also noticed something was just plain weird when i did that rock, it looks too bubbly for me
plus it'll be more efficient if he lifted 3 or 4 rocks in the air and that way his movement will follow each throw