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[Char] Leonidas - progress - Printable Version

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RE: [char] Leonidas - progress - Hate - 08-17-2015

(08-17-2015, 07:55 PM)Pandamon Wrote:  Oh, nice spriting dude, can I give some suggestion for the attacks? I do nice ideas.
sure, Suggestions are very welcomed ^^ ...


RE: [char] Leonidas - progress - Pandamon - 08-17-2015

I suggest this attacks:

1 - Shield Crush (D > A)

Leonidas will run with his shield and pursuit the enemy.

2 - Rock Crush (D v A)

Breaks a rock and sends shards of stones on the enemy.

3 - Magical Defense (D v J)

Makes a big rock coccon surround him... good!

4 - Fierce Punch (D > J)

Sends a big rock fist.

I can help a little with the sprites, if you like.


RE: [char] Leonidas - progress - Hate - 08-18-2015

(08-17-2015, 10:29 PM)Pandamon Wrote:  I suggest this attacks:

1 - Shield Crush (D > A)

Leonidas will run with his shield and pursuit the enemy.

2 - Rock Crush (D v A)

Breaks a rock and sends shards of stones on the enemy.

3 - Magical Defense (D v J)

Makes a big rock coccon surround him... good!

4 - Fierce Punch (D > J)

Sends a big rock fist.

I can help a little with the sprites, if you like.

Sounds cool but, am not planing to make him an earth element char ..


RE: [char] Leonidas - progress - A-Man - 08-18-2015

I am not sure how difficult it would be to implement in LF2, but it would be cool see the shield throw and the bouncing of the shield from the enemies. For starters, I suggest you separate the shield from the main character, and just have it be a weapon with infinite HP, perhaps, only pickable by Leonidas.


RE: [char] Leonidas - progress - Hate - 08-18-2015

(08-18-2015, 06:29 PM)Doctor A Wrote:  I am not sure how difficult it would be to implement in LF2, but it would be cool see the shield throw and the bouncing of the shield from the enemies. For starters, I suggest you separate the shield from the main character, and just have it be a weapon with infinite HP, perhaps, only pickable by Leonidas.

I'll need some D.C help to do something like that .


RE: [char] Leonidas - progress - A-Man - 08-18-2015

I am afraid I don't have time to assist you with that, or I would've helped. What you can do is to first continue focusing on the sprite-work and the concept. Perhaps, that will lure in some data changers, and maybe one of those can offer doing the data changing for the character.

It appears you've piqued Momento's interest with this character also, so consider applying for the Little Fighter Extended project where you will probably have your character coded as a part of the mod.


RE: [char] Leonidas - progress - Hate - 08-20-2015

Critics please ...

[Image: 6e76968.png]


RE: [char] Leonidas - progress - bashscrazy - 08-21-2015

It's good! 2 problems I have though
1. In the second set of falling frames how come the shield is no longer attached to his arm but in the first set, he's still holding it.
2. There are holes in his shield
[Image: kszodSY.png]


RE: [char] Leonidas - progress - Hate - 08-21-2015

(08-21-2015, 01:19 AM)bashscrazy Wrote:  1. In the second set of falling frames how come the shield is no longer attached to his arm but in the first set, he's still holding it.

Where do you want me to do it then ?

(08-21-2015, 01:19 AM)bashscrazy Wrote:  2. There are holes in his shield
[Image: kszodSY.png]

Dirty pixels and holes are to be removed later ..


RE: [char] Leonidas - progress - Hate - 08-21-2015

(08-21-2015, 12:07 PM)Gad Wrote:  Attach it back to the arm?

Its NOT THAT SIMPLE YOU KNOW .. I just might make a bigger frame or something, 82x79 for example .