Little Fighter Empire - Forums
Dont move on Stage - Printable Version

+- Little Fighter Empire - Forums (https://lf-empire.de/forum)
+-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7)
+--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11)
+---- Forum: Advanced Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=13)
+---- Thread: Dont move on Stage (/showthread.php?tid=196)

Pages: 1 2


RE: Dont move on Stage - Azriel - 04-13-2008

*arrives on scene*
all you have to do for the character to move when he's on state: 15 is.........

add this bite-size code into your char's data.

Code:
cpoint:
      kind: 1 dircontrol: 1
cpoint_end:

and wow! you can change direction that u're facing even in state: 15.

*edit: I think i should explain my theory on this?
well i thought if dircontrol works with cpoint, then perhaps i can just have a cpoint somewhere and it would still work, and yes it does. however, If you're not holding someone in the cpoint, you will go to next: 999 by default.




Azriel~



I'm sorry that I have to edit your post but the colour is absolutely unlegible (sp?) on the MyBBdefault theme. - Cirno


RE: Dont move on Stage - Silverthorn - 04-13-2008

*welcomes Azzy*

Nice.... so... I guess I'll use that somehow... dunno how and when... but I'll use it

*evil smile and laugh*

Just wanna know something... what happens when you use that in combination with itr (k: 8), will you go to <f> 0 or to the dvx-val? Something tells me that I already know the answer...






Back to the actual problem... I need to know from the thread-author, if this problem is solved or not. If he doesn't answer, then I guess, this problem is solved...


RE: Dont move on Stage - YinYin - 04-13-2008

Azriel Wrote:you can change direction that u're facing even in state: 15.
wait of the dircontrol frame must be 2 or higher

@cirno: illegible


RE: Dont move on Stage - Som1Lse - 05-08-2008

simple first create a bandit frame 398 state: 8997 now bandit transforms into a type: 5 object(he cant be selected in vs as a charecter) but now there will ocour a error he cant transform why simple the charecter he transforms into is not a charecter so now we give him everything a charecter has like walking_frame_rate: ??? walking_frame_rate: ??? and so on now we try again no it wont work what can we miss oh there it is head: ???\???\???.bmp and small: ???\???\???.bmp and name: ???. Now it shall work yep now he to the dont walk frame 0 shall have state: 3 insted of state: 0 and in all frames use state: 3 exept defend use state: 7 now moves it shall be easy do like if was a original charecter if you want a study example download gjp-lf2(lfe>lfe-fileplanet>lfe downloads>gjp-lf2> download) one of the pac mans will be able to transform to a type 5 objekt


RE: Dont move on Stage - ~Dome~ - 05-11-2008

afaik, u canĀ“t transform into type 5..