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[char] summoner - Printable Version

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Pages: 1 2


RE: [char] summoner - Sinow Rappy - 12-17-2009

Hey, nice work with the Pet stuff! I haven't looked at the data yet, but it you seem to understand it pretty thoroughly.

I like the how the D>J works smoothly. The way you're implementing the pet method is much more practical than what I was trying to do before.

If you do DvA and then go really far away, you can still manage to summon another one of the fairies without deleting the old one, so you may want to increase the size of the itr/kind: 8 for deleting the pet, but other than that, it seems to work pretty well.


RE: [char] summoner - dubbleD - 12-17-2009

ah thanx

the D>J and DvJ were a bit annoying to work on because of the facing. i had to make the angel look smooth while getting to face the right direction, thankfully i had once read about the facing in the really old pet method thread. although i do believe the DvJ may tend to shoot backwards at certain positions.
and stopping the fairy is actually just DA.
well ima go fix that thing now.


RE: [char] summoner - scare crow - 12-21-2009

their is a cloud of fairy dust (lol) above the pet i only notice it because i was playing with a background higher than the original


RE: [char] summoner - Lerry757 - 12-22-2009

lol the angel reminds me of the fairy in legend of zelda


RE: [char] summoner - dubbleD - 12-22-2009

what above the pet?
above???