easy prob. - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: easy prob. (/showthread.php?tid=2328) Pages:
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RE: easy prob. - Simoneon - 03-13-2009 i don't know if state: 2 really make a char go straight to the running frames, but i realy know that state: 1 (walking) wherever it is, the char will go to the walking frames (tested it long time ago :P ), so it can be that with running state: 2... RE: easy prob. - vandesdelca - 03-15-2009 uhhh sry if the title doesn't fit the topic but... how does this state 2 work? is state 2 make a char automatically go to frame named "running"? or it detect running frames by its number? and changing the state 2 won't disturb any other data? maybe like "Sprite XX" missing or whatever? oh god i thought running is just simple as it looks. RE: easy prob. - Silverthorn - 03-15-2009 Well, I'm not really familiar with it (because, like most people I don't manipulate much in these frames), so I won't post any (probably) false assumptions. Instead, I can only recommend you to test it out RE: easy prob. - vandesdelca - 03-15-2009 wait i have a Q first before trying any method. for those who've created acharacter before must have known this problem. or maybe people who've created a mod should ever have this prob. too right? when they make a character on its running frames what did they do? a replacement from an original char? |