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[solved] the jump to frame x - Printable Version

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+---- Thread: [solved] the jump to frame x (/showthread.php?tid=2693)

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RE: the jump to frame x - genevrier - 04-25-2009

I am just lazy so I copy. See the functions in the spoiler.
The whole thread of the exe in forum mod (Click to View)



RE: the jump to frame x - Minebot - 04-26-2009

do I have to do everything what is written in this thread?
http://www.lf-empire.de/forum/showthread.php?tid=2265
I am not so sure what this is all about.


RE: the jump to frame x - genevrier - 04-26-2009

No.. You can just dl the exe in this link: http://www.mediafire.com/?nonzhmmjlui

You have to set up the dll framework yourself only when you are going to customise the exe, but I have did it so you only have to dl the exe.


RE: the jump to frame x - Minebot - 04-26-2009

what means dl?


RE: the jump to frame x - vandesdelca - 04-27-2009

(04-21-2009, 02:56 PM)genevrier Wrote:  itr/effect 6xxx which jump to frame xxx directly.

what should i write if i want to make my enemy go to frame 65?
effect: 6065?

EDIT: sry, typo :)


RE: the jump to frame x - genevrier - 04-27-2009

(04-27-2009, 01:10 AM)vandesdelca Wrote:  
(04-21-2009, 02:56 PM)genevrier Wrote:  itr/effect 6xxx which jump to frame xxx directly.

what should i write if i want to make my enemy go to frame 65?
effect: 6035?
yea.. effect: 6065, just add 6000 to the frame no.


RE: the jump to frame x - Minebot - 04-27-2009

when I try to start it, I get following message:
Could not create a filther graph for this file!


RE: the jump to frame x - genevrier - 04-27-2009

(04-27-2009, 02:44 PM)Minebot Wrote:  when I try to start it, I get following message:
Could not create a filther graph for this file!
cool sry, forgot to tell the exe is based on the v2.0, are you using something other?


RE: the jump to frame x - Minebot - 04-28-2009

ok, thank you! but does that mean I dont need a catching- and caughtact?


RE: the jump to frame x - genevrier - 04-28-2009

(04-28-2009, 02:47 PM)Minebot Wrote:  ok, thank you! but does that mean I dont need a catching- and caughtact?
No if your use the effect tag with 6xxx...