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Chat with Marti - Printable Version

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+--- Thread: Chat with Marti (/showthread.php?tid=283)

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RE: Chat with Marti - MH-Razen - 05-03-2008

http://www.lf-empire.de/forum/showthread.php?tid=281&pid=1804#pid1804

I couldn't really understand the english there but doubted that Marti and Starsky will work with VGkitten Aeris and so I asked him like 10 mins later :p He told me that he also told Hocti about his plans, so maybe some guys already know about it. But posting the thing at LFE should spread the news quite fast... :)


RE: Chat with Marti - ~Dome~ - 05-03-2008

Yeah, I´ve never expected, that LF2 will be updated anymore.


RE: Chat with Marti - Marshall - 05-03-2008

>posting the thing at LFE should spread the news quite fast...
Good man!


RE: Chat with Marti - Sinow Rappy - 05-04-2008

daamn, that's freaking tight! LF2 +RTS game play... can't wait to see it, sounds so awesome that it'll make the world explode.


RE: Chat with Marti - Azriel - 05-05-2008

right. i wonder...

*point and select bandit army*
all bandits: yes sir!

...

*select through heroes*
Deep: Hoah!
John: ~Wishywish~ (playing with his wand)
Henry: Hum!!
Rudolf: ~shwing~~~ (plays with his swords)
Louis: huhm!! (deeper voice than henry :P)
Firen: *plays with fire*
Freeze: *plays with ice*
Dennis: *shows off kicking skills*
Woody: *breakdances*
Davis: yah!! (typical :P)




right. this is news. I wonder what the recording feature will actually be like. hm.





Azriel~



RE: Chat with Marti - Sinow Rappy - 05-05-2008

haha, wow, I just remembered that Marti was asking about evolving AI in games a long time ago in the officials... Makes sense now, haha!


RE: Chat with Marti - MH-Razen - 05-06-2008

lfempire: Hi again
http://www.lf-empire.de/forum/showthread.php?tid=283&page=1
quote yinyin: well i guess you didnt ask him whether this competition/recording feature could be about add ons and modifications aswell? only performance ...
ive seen enough crazy weapon combos already :/
...
Marti: The "recording feature" is like that:
A recording file (*.lfr) will be saved every time when you finish a game (when seeing the summary table). The file size of the *.lfr will be about 2 to 10k. Others can see your gameplay by opening that lfr file.
lfempire: erm, one file from every game or one file for a player?
Marti: one file for one game. no matter multi-player or not
the recording feature is completed already
we are now working on something else
lfempire: ah, ok
Marti: fixing the bugs in LF2...
such as allow player to use full screen by maximizing the LF2 window, background music, joypad...
lfempire: ok
hey one question
Marti: yes
lfempire: there're a few bugs in LF2 in gameplay,
the only one I know right now is
that when the arrow is detroye by julians ball
broken stones come
stuff like this
there's a list somewhere around
and I think I can find it
would you also fix these bugs?
Marti: thanks.
I will see. if it is easy to fix, we will probably fix it
lfempire: ok, I'll do my best :D
have to go to uni
see you around
bye
Marti: see u. bye :)


Now the question: Anybody know where this list is?


RE: Chat with Marti - YinYin - 05-06-2008

im dead if that arrow broken gets fixed - im using it D:
if he fixes it tell him to put it onto a different id or use different broken frames >.>

here you go http://lf2.net/forum/viewtopic.php?t=2779&start=0
and some to add to it:
-henrys back dash attack doesnt have a wpoint (or rather 214/217 lead to 81 - which doesnt have a wpoint)
-rudolf can perform a d>j when flipping into one direction (108/109 - in case thats a mistake)


RE: Chat with Marti - MH-Razen - 05-06-2008

lfempire: hi marti
Marti: hi
lfempire: the lf2 fans are quick ;)
http://lf2.net/forum/viewtopic.php?t=2779&start=0
http://www.lf-empire.de/forum/showthread.php?tid=283&pid=2086#pid2086
Marti: let me see
for the bug list
I think we will not fix 90% of them
because sometimes
when you fix a bug,
you may create another bug
so we tend to not fix "non-serious" bug at this stage
lfempire: ok
Marti: thanks anyway! the bug list is cool. u guys are very familiar with lf2....
lfempire: :) thanks

[...]

Marti: I think I fix a few only
for example
for louis
getting hit when he is about to jump
will get frozen
I will fix this bug
because this bug is annoying
lfempire: definitly
Marti: and for others... may not fix
fix a bug require so much time to test
otherwise, u may create another bug
will may be even more serious
and I haven't touched the code of LF2 for a long time
I dare not to change too much orginal code
because we seldom write comments
so we may accidentally create new bugs when touching the old code
lfempire: ok

[...]

Marti: LF1's source code is lost
but not LF2
lfempire: you'll probably not open the source code for public right?
Marti: yes
will not open
lfempire: ok, makes things a lot easier :D
Marti: if we release the source code
I think we also need to tell people how to read them
otherwise, it is meaningless
lfempire: if it would be opened, lots of coders would create different versions with different codings... think this would kinda destro the game...
Marti: yup. I agree. that's part of the reason
lfempire: ok,

Now the Special Part for YinYin ;)

lfempire: and if I got you right before, you'll not fix the "arrow hit by julians ball creates stones" bug right?
Marti: yup. I think I will not fix it
lfempire: ok,
Marti: let me think....
lfempire: means YinYin will not kill me :p
Marti: YinYin is exploiting that bug?
lfempire: yeah
Marti: haha


RE: Chat with Marti - YinYin - 05-06-2008

im glad they will not fix too much of it - not only because of the broken arrow

thanks for making it clear tho :D