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Transforming without catching - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Advanced Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=13) +---- Thread: Transforming without catching (/showthread.php?tid=3654) |
RE: Transforming without catching - TheNave - 09-20-2009 yah, he opoints out a random character, catch it, then uses rudolfs transformation and let that char disappear... but I dunno how it opoints a random char, does oid: 1000 also work in opioints or only stage.dat? RE: Transforming without catching - YinYin - 09-20-2009 its not random (09-20-2009, 04:29 PM)Lord Silva Wrote: I'm guessing opoint the character you want, IK3 + transform. Or something similarexactly pretty easy actually lots of copy pasting about 2 frames and changing the oid each time RE: Transforming without catching - x90z75ek - 09-20-2009 So you opoint the character on a high y: value to prevent him from being seen and catch him, transform into him and delete him? RE: Transforming without catching - YinYin - 09-20-2009 yeah takes exactly 3 frames third one can be reused for each of the different transformations so thats only 2 per character RE: Transforming without catching - x90z75ek - 09-20-2009 It doesn't work. It opoints the character but doesn't catch him. I don't know why. RE: Transforming without catching - no one - 09-21-2009 Did your itr/kind: 3 have a high enough y: value to match up with the character? RE: Transforming without catching - x90z75ek - 09-21-2009 I put the same y: value in my itr/kind: 3 as the y: value of the opoint. RE: Transforming without catching - Angel_Adam - 09-21-2009 but anyway why dont u use state 80xx...?? RE: Transforming without catching - Boop - 09-21-2009 (09-21-2009, 11:49 AM)Angel_Adam Wrote: but anyway why dont u use state 80xx...?? Because then you have to modify all the other characters, only works if you are making a mod... and if you are making a mod you might as well just use state4xxx .
RE: Transforming without catching - TheNave - 09-21-2009 and you can't transoform back then without adding an additonal back transforming move to all the other chars |