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[Mod,Char,BG,Item,else]lf2-MS..add name(effect)新增名子效果 and Soul Blade 靈魂之刃 (skill 技能) - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: [Mod,Char,BG,Item,else]lf2-MS..add name(effect)新增名子效果 and Soul Blade 靈魂之刃 (skill 技能) (/showthread.php?tid=3820) |
RE: lf2-maplestory-add Warrior(character) - Mig - 10-26-2009 Wow, I'm really impressed, everything looks just like the game, though I don't like the game much, only these private servers (heh). Looking forward to this!! RE: lf2-maplestory-add Warrior(character) - Elias - 10-26-2009 Wow nice dude looks really like MapleStory (I was planing to make a mod but school started and stuff and was lazy). Also do you use Banned Story. RE: lf2-maplestory-add Warrior(character) - o_g349 - 10-27-2009 To TheNave:About the centerx/y aren't aligned that good at all,can you point it?...(thanks) I worried about second thing some times.but now I just let it be a background. To Elias:I don't use Banned Story.It doesn't have some skill and it's hard to locate. RE: lf2-maplestory-add Warrior(character) - Eddie - 10-27-2009 (10-26-2009, 04:23 PM)TheNave Wrote: the 2D-gamestyle... yah 2D might be kewl and something new, but still LF2 got a Z-axis and removing that would make the Up and Down key useless... also if it's 2D it should atleast have platforms... Why don't you just change some of the keys around? Use up arrow as jump? Sorry if thats a stupid suggestion. RE: lf2-maplestory-add Warrior(character) - o_g349 - 10-27-2009 Maybe this suggestion will need to fix lf2.exe...Using up arrow as jump doesn't work because it'll be considered as walk. RE: lf2-maplestory-add Warrior(character) - TheNave - 10-27-2009 (10-27-2009, 11:09 AM)Eddie Wrote:(10-26-2009, 04:23 PM)TheNave Wrote: the 2D-gamestyle... yah 2D might be kewl and something new, but still LF2 got a Z-axis and removing that would make the Up and Down key useless... also if it's 2D it should atleast have platforms... if you then f.e. want to use D>J you'd need to press D>^ which would be kinda retarted... @that dude who makes the stuff I mean like that 2nd animation in your sig, after that dude speed slash teleported with his sword the centerx is to small so tha sprite is shown to far on the right, and then when the attack ends and he goes to the standing frames he's like instant moved back by around 50 pixels or whatsoeva... it doesn't look good atall RE: lf2-maplestory-add Warrior(character) - Lauli - 10-27-2009 TheNave Wrote:yah 2D might be kewl and something new, but still LF2 got a Z-axis and removing that would make the Up and Down key useless... So what about D^A, DvA, D^J and DvJ then? And there really could be alternate movements for Up/Down arrows. Like ducking, or whatnot. Though also if there's no real use for Up/Down, except for the moves, I wouldn't care at all. RE: lf2-maplestory-add Warrior and Thief(character) - TheNave - 10-27-2009 yah, ducking and jumping on Up&Down would be cool, but that requires hex editing and I dun think he's able to do that RE: lf2-maplestory-add Warrior and Thief(character) - o_g349 - 10-28-2009 To TheNave: If I change up and down arrows,maybe I will play maplestory(my server) instead. About the centerx is to small so tha sprite is shown to far on the right and when the attack ends and he goes to the standing frames he's like instant moved back by around 50 pixels or whatsoeva... it's not wrong!It's just like that in online.(↓)
RE: lf2-maplestory-add maplestory(online) animation for Warrior - TheNave - 10-28-2009 I was talking about that other animation this one ( )
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