[solved] A few basic DC Questions and problems.. - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] A few basic DC Questions and problems.. (/showthread.php?tid=4164) Pages:
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RE: A few basic DC Questions and problems.. - Divisor - 12-19-2009 Yeah, reduce it an all flying frames. About hit_a values: Mainsite Wrote:Wait-Value and Duration RE: A few basic DC Questions and problems.. - FuroxZX - 12-19-2009 Thanks for the list. One last Q - For the sonata, all the x values were negative and w positive, I i just added a 3 or a 4 in front of all the values, (eg. made -45 into -245 and 70 into 270) and increased w values too. The result - the range of the attack is large behind me but very short in front of me. SHould I use alternating valeus in the different itr tags in a frame? (I mean positive value for x in first tag, negative in second) Or alternating values in frames? (I mean all positive x values in first frame, negative in second?) Or does it have something to do with w values? Its the same problem I was having before when i just multiplied all values by 3-4 times xD And yeah I did try alternating, it didn't work well. RE: A few basic DC Questions and problems.. - no one - 12-19-2009 if you reduce the x: value by, for example, 20%, you'll need to increase the w: value by 40% in order for it to maintain the scale of x/w but can still cover a greater area. RE: A few basic DC Questions and problems.. - TheNave - 12-19-2009 multiple the w-values by 2 and it should work now RE: A few basic DC Questions and problems.. - FuroxZX - 12-20-2009 Thanks, it works fine now Now I just have to try the exploding ball... Or in this case, arrow. |