[solved] Invisible attack - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] Invisible attack (/showthread.php?tid=4759) |
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RE: Invisible attack - basement2 - 04-09-2010 It's somewhere up there. Anyway I'm done that prob, but now im dealing with the character disappearing after the attack. RE: Invisible attack - basement2 - 04-09-2010 I'm not complaining. Anyways, here you go:
That is the WoodyGX data. RE: Invisible attack - forgetlatios - 04-09-2010 he posted it already. it says (9-18)sprite/woodygx/woodygx_ss.bmp(i think) row: 5 col: 2 make sure that there is a next 999 in the last frame of the attack. you always forget that. RE: Invisible attack - basement2 - 04-09-2010 Oh wait! Why doesn't the SS damage? RE: Invisible attack - forgetlatios - 04-09-2010 ok <frame> 242 Whirlwind pic: 149 state: 3 wait: 2 next: >243< dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> >244< Whirlwind pic: 149 state: 3 wait: 1 next: 245 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> <frame> 245 Whirlwind pic: 149 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 14 w: 31 h: 64 bdy_end: <frame_end> how lame. HELOOO it says next 243 when there isnt a 243. onnly a 244. RE: Invisible attack - basement2 - 04-09-2010 Oh... Musta missed that RE: Invisible attack - forgetlatios - 04-09-2010 it doesn't damage because... argh! i need to see another data file! i think change effect 15 to effect 0 RE: Invisible attack - basement2 - 04-09-2010 But... Why doesn't it dmg? RE: Invisible attack - Taniaetc - 04-09-2010 @forgetlatios: Use code=dc tag next time... The sandstorm didn't damage because you forgot to put itr kind: 0 on the whirlwind frames... RE: Invisible attack - forgetlatios - 04-09-2010 i didn't put it in code=dc because it's only 3 frames and it takes long using an iphone ok? and i already told him that... post above the post above yours. |