[Mod] NTSD: Final Edition 0.1 [Released] - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: [Mod] NTSD: Final Edition 0.1 [Released] (/showthread.php?tid=6902) |
RE: [Mod] NTSD: Final Edition. (Edit) - Smouk - 08-14-2011 (08-14-2011, 02:19 PM)LSwarley Wrote: hmm... will u add some more things or is this the plan what it is going to be? Yeah,we have a very big plan on the this Edit :P (08-14-2011, 02:19 PM)Sonic Boom Wrote: Yes no one is right! Is this a problem for Surik? Are u really think so? RE: [Mod] NTSD: Final Edition. (Edit) - LSwarley - 08-14-2011 woah, if u say it like this im gonna expect alot, like all the lost features of it, and some new things =p u guys make me motivated to learn more about DCing we will see ^^ RE: [Mod] NTSD: Final Edition. (Edit) - Smouk - 08-14-2011 and else - if you good know the DC or a spriting! Join us - PM me! just we need ppl RE: [Mod] NTSD: Final Edition. (Edit) - TheNave - 08-14-2011 yeesh, keep this stuff in your russian forums or the ntsd forum, but not on lfe, it's a pain in the a** to see my mod beeing ruined by those horrible datachangers and unskilled spriters all the cool stuff in the gifs was still done by the original ntsd team, parts of those 'updates' were already shown in videos by us, other things were started but still unfinished and glitchy and this not shown yet the crappy stuff was done by them(smouk and his russian friends) and was basically just using unused frames and leftovers in our data and randomly mixing them together creating "new" moves, which are on an awfully bad datachanging level a mod please close this topic RE: [Mod] NTSD: Final Edition. (Edit) - Surik - 08-14-2011 Quote:bad datachanging levelim sad,very sad no one has ever called my coding is very bad I'm no worse than you versed in coding RE: [Mod] NTSD: Final Edition. (Edit) - TheNave - 08-14-2011 everything what smouk has shown me (here and on the ntsd forum) there was nothin new you guys made, only reusing the stuff we did, puting random opoints, into random frames, and linking them together with random keycombinations... but not writing a single new frame by yourselfe... that's simply not an advanced way of dc'ing RE: [Mod] NTSD: Final Edition. (Edit) - Surik - 08-14-2011 You're heavily exaggerating, by saying only negative for things, which we did What we have done, namely, Rock Lee - hit the ground, the statue-shield Gaara, trap and lances from air for ten-ten. Punch of clone Naruto out of the ground, running Akamaru of Kiba, Temari - acceleration on fan . Yes, there is nothing supernatural, it's easy, but it's done and worthy of praise. Quality technician also remained at the level ntsd And transfers other things from NTSD II also takes time and effort: Alteration of Bee and Pein for by appropriate style Weapons / Scrolls, Temari, the interaction of the elements also require a lot of time Yes, and we take no dll from ntsd, and modified it myself. Work on in full swing Especially if you leave NTSD Team, Rejoice that NTSD lives,thanks to the work of people As you said "bad datachanging level" (which I highly doubt) If you can only reject, propose something better! RE: [Mod] NTSD: Final Edition. (Edit) - TheNave - 08-14-2011 (08-14-2011, 06:59 PM)Surik Wrote: You're heavily exaggerating, by saying only negative for things, which we did RE: [Mod] NTSD: Final Edition. (Edit) - Bamboori - 08-14-2011 wheeeee~ oh look, its the rage bee! RE: [Mod] NTSD: Final Edition. (Edit) - slyarrow - 08-15-2011 Wow.That looks like a nice edit. Thanks for doing it for us |