stage.dat --> soldier is always unlimited? :o - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: LF2 Discussion (https://lf-empire.de/forum/forumdisplay.php?fid=8) +--- Thread: stage.dat --> soldier is always unlimited? :o (/showthread.php?tid=8049) Pages:
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RE: stage.dat --> soldier is always unlimited? :o - Boop - 07-14-2012 (07-14-2012, 11:26 AM)Ramond Wrote:(07-14-2012, 09:46 AM)Blue Phoenix Wrote: I've also noticed that, sometimes, soldiers will stop coming even though the boss is still alive (Glados anyone?). Happens on a rather random basis, so I don't really know how to pin-point the causes of that. I don't think its related to the same frame thing. I don't know if anyone remembers the survival mode I made before 2.0 was released (Marti stole my idea!!!!), it used a floating bandit as a boss and lots of bandits to keep them constantly spawning. Eventually the bandits stopped spawning even though hunter was alive. I'm not sure what causes this bug. RE: stage.dat --> soldier is always unlimited? :o - zort - 07-14-2012 If "<soldier>" comes before "times: x", the soldier will have x lives; if it comes after, the soldier will have infinite (IMPORTANT DISCOVERY FROM THE FUTURE: 50, not infinite) lives. In either case, the soldier will stop respawning when all bosses are dead. RE: stage.dat --> soldier is always unlimited? :o - Kevin - 07-15-2012 WOW Now that is the answer XD !!! Awesome . Much thanks! |