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[solved] A Second ground in the map - Printable Version

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RE: A Second ground in the map - vktewari - 08-17-2008

This second ground can also be used to make Flying Frames isn't it?
If that's the case the greatest problem of my mod is solved.


RE: A Second ground in the map - Silverthorn - 08-17-2008

(08-17-2008, 01:43 PM)vktewari Wrote:  This second ground can also be used to make Flying Frames isn't it?
If that's the case the greatest problem of my mod is solved.

Well, if you want your characters start flying at a certain height, just add an itr (k: 8) into the last jumping frame of every character and a bdy in stage-mode that'll react with the characters. The itr will lead the character to these flying frames, and that's it. The platforms to stand on are kinda more difficult ;)


RE: A Second ground in the map - vktewari - 08-17-2008

But will that character be able to make it's moves while flying.


RE: A Second ground in the map - Silverthorn - 08-17-2008

well, you have to set that in the hit_?-stuff for the moves...
And if you want to sty in the air, you have to rewrite your attacks a bit and add a dvy: 550. But anything else should be the same ;)


RE: A Second ground in the map - vktewari - 08-17-2008

Thanks BP.


RE: A Second ground in the map - Zhyhm.Z - 08-18-2008

Ok, this is possible, using platform technique, right?

But how can we use platform technique in VS mode?

Btw, the picture looks unreal ^^


RE: A Second ground in the map - vktewari - 08-18-2008

This technique needs modification of all characters which would work in all modes.


RE: A Second ground in the map - The Lightning Rod - 08-18-2008

(08-17-2008, 12:46 PM)Lauli Wrote:  
The Lightning Rod Wrote:i think it's not difficelt as dc.ing with charackters

If you think that this 2 level thingy is easier than making characters you are pretty skilled for a newcomer to DCing...

no your wrong i'm not really skilled, but for a beginner it's maybe not so bad, it's very difficult i think i already give it up with that, so i go on with spriting^^