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Ramond's RPG Adventure v2.0 - Printable Version

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RE: RPG Adventure: The Return! - Ramond - 02-09-2009

I'm curious as to why you won't buy any... healing stuff and such things... oO


RE: RPG Adventure: The Return! - sadbhav - 02-09-2009

EVERYONE!!! WE HAVE TO BUY SOME HP POTIONS OR SUMTHING LIKE THAT!!!! I JUST RECEIVED WORD THAT THE NEXT PHASE IS GONNA BE TOUGH!!! [/warning] **huff puff**


RE: RPG Adventure: The Return! - Silverthorn - 02-10-2009

buy stuff. gogogo!


RE: RPG Adventure: The Return! - SirFrog - 02-10-2009

ah, well, i'll go with them anyway.


RE: RPG Adventure: The Return! - The Lost Global Mod - 02-10-2009

agreed. lets go


RE: subject - Ramond - 02-12-2009

Blue Phoenix: Onwards!
Bamboori: Where to?
Blue Phoenix: Well. I'd say we should get some stuff to replenish our powers... don't you think so too?
SirFrog: Yeah... I don't want to run out of mana...
Pott: I'll show you where you can get that stuff.

Three minutes later, the party enters a white building.

Shopwoman: Can I help you?
Blue Phoenix: no u


(You currently possess 235 gold coins. You can only sell stuff in the appropiate shop.)

WELCOME TO THE DRUG STORE
----------------------------------------
Small Healing Flask (20): Replenishes 30 HP.
Medium Healing Flask (50): Replenishes 70 HP.
Large Healing Flask (100): Replenishes 130 HP.
Small Mana Vial (30): Regenerates 20 MP.
Medium Mana Vial (75): Regenerates 50 MP.
Large Mana Vial (130): Regenerates 100 MP.
Potion of Rejuvenation (250): Regenerates 50% of both your max. HP and max. MP points.
Potion of Life (100): Brings a knocked out member back to the fight and replenishes 10% of his max. HP.

Antidote (50): Cures poisoned teammembers.
Magic Needle (50): Removes paralyzation of a single teammember.
----------------------------------------

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Page 1: Stats

Drahcir - Paladin
Level: 3
EXP: 350/800
HP: 42/96 - (96)
MP: 6/8 - (8)
STR: 26 - (26)
ATK: 39 - (36)
DEF: 32 - (28)
MDF: 18 - (18)
DEX: 14 - (14)
INT: 18 - (18)
AGI: 25 - (25)
Points left: 0

Equipment:
Weapon - Wooden Club (ATK +3)
Armor - Leather Armor (DEF +3)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -

Special Attacks/Spells:
Lay on Hands (lvl 2)

-----

Bamboori - Archer
Level: 3
EXP: 350/800
HP: 43/71 - (71)
MP: 0/3 - (3)
STR: 18 - (18)
ATK: 33 - (31)
DEF: 22 - (18)
MDF: 7 - (7)
DEX: 37 - (37)
INT: 12 - (12)
AGI: 37 - (37)
Points left: 2

Equipment:
Weapon - Small Dagger (ATK +2)
Armor - Leather Armor (DEF +3)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -

Special Attacks:
Double Arrow

-----

SirFrog - Sorcerer
Level: 3
EXP: 350/800
HP: 23/56 - (56)
MP: 34/63 - (63)
STR: 7 - (7)
ATK: 15 - (13)
DEF: 16 - (14)
MDF: 35 - (35)
DEX: 24 - (24)
INT: 40 - (40) (MP Regen Modifier +3)
AGI: 30 - (30)
Points left: 0

Equipment:
Weapon - Small Dagger (ATK +2)
Armor - Cloak (DEF +1)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -

Spells:
Analyze
Spark
Fire Bolt
Splint

-----

Blue Phoenix - Assassin
Level: 3
EXP: 350/800
HP: 30/49 - (49)
MP: 6/7 - (7)
STR: 24 - (24)
ATK: 40 - (37)
DEF: 22 - (18)
MDF: 7 - (7)
DEX: 31 - (31)
INT: 17 - (17)
AGI: 29 - (29)
Points left: 0

Equipment:
Weapon - Wooden Club (ATK +3)
Armor - Leather Armor (DEF +3)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -

Special Attacks:
Sneak Attack

-----

sadbhav - Warrior
Level: 3
EXP: 350/800
HP: 55/105 - (105)
MP: 0/3 - (3)
STR: 33 - (33) (DEF Break Modifier +1)
ATK: 51+3 - (49)
DEF: 28 - (26)
MDF: 12 - (12)
DEX: 17 - (17)
INT: 7 - (7)
AGI: 12 - (12)
Points left: 0

Equipment:
Weapon - Rusty Short Sword (ATK +2)
Armor - Rags (DEF +1)
Shield -
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -

Special Attacks:
Power Thrust

-----

Pott - Swordsmaster
Level: 2
EXP: 240/300
HP: 39/77 - (77)
MP: 1/3 - (3)
STR: 23 - (23)
ATK: 41+3|41+3 - (34)
DEF: 21 - (17)
MDF: 6 - (6)
DEX: 28+1 - (28)
INT: 7 - (7)
AGI: 33+1 - (33)
Points left: 0

Equipment:
Weapon - Short Sword (ATK +7)
Armor - Leather Armor (DEF +3)
Shield/Alt. Weapon - Short Sword (ATK +7)
Helmet -
Gloves -
Boots - Leather Boots (DEF +1)
Accessoir -

Special Attacks:
Swordsdance (lvl 1)

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Page 2: Items

1x Rusty Short Sword: Has an attack power of +2 ATK. (CRI Roll: 10)
2x Small Dagger (2): Has an attack power of +2 ATK. (CRI Roll: 10)
3x Wooden Club (2): Has an attack power of +3 ATK. (CRI Roll: 10)
3x Short Sword (3): Has an attack power of +7 ATK. Requires at least 15 STR. (CRI Roll: 9)

1x Rags (1): Gives you +1 extra DEF.
1x Cloak (1): Gives you +1 extra DEF.
4x Leather Armor (4): Gives you +3 extra DEF. Requires at least 10 STR.

6x Leather Boots (6): Gives you +1 extra DEF.

235x Gold Coin: The currency throughout LFE RPG Adventure land.

----------------------------------------

Page 7: Items and Prices

Small Dagger (20): Has an attack power of +2 ATK. (CRI Roll: 10)
Wooden Club (30): Has an attack power of +3 ATK. (CRI Roll: 10)
Short Sword (50): Has an attack power of +7 ATK. Requires at least 15 STR. (CRI Roll: 9)
Light Mace (60): Has an attack power of +8 ATK. Requires at least 15 STR. (CRI Roll: 9)
Short Bow (75): Has an attack power of +6 ATK. Requires at least 20 DEX. Two-handed weapon. (CRI Roll: 8)
Light Blade (100): Has an attack power of +12 ATK. Requires at least 25 STR. (CRI Roll: 9)
Short Quarterstaff (100): Has an attack power of +8 ATK. Two-handed weapon. (CRI Roll: 10)

Quiver (20): Needed to carry arrows and bolts.
2x Arrows (1): Has an attack power of +2 ATK. Requires quiver and bow.
2x Bolts (1): Has an attack power of +2 ATK. Requires quiver and crossbow.

Cloak (10): Gives you +1 extra DEF.
Leather Armor (50): Gives you +3 extra DEF. Requires at least 10 STR.
Hide Cloak (60): Gives you +4 extra DEF.
Hide Armor (70): Gives you +5 extra DEF. Requires at least 20 STR.
Leather Suit (100): Gives you +9 extra DEF. Requires at least 25 STR.

Small Healing Flask (20): Replenishes 30 HP.
Medium Healing Flask (50): Replenishes 70 HP.
Large Healing Flask (100): Replenishes 130 HP.
Small Mana Vial (30): Regenerates 20 MP.
Medium Mana Vial (75): Regenerates 50 MP.
Large Mana Vial (130): Regenerates 100 MP.
Potion of Rejuvenation (250): Regenerates 50% of both your max. HP and max. MP points.
Potion of Life (100): Brings a knocked out member back to the fight and replenishes 10% of his max. HP.

Antidote (50): Cures poisoned teammembers.
Magic Needle (50): Removes paralyzation of a single teammember.

Candle (20): Lights up dark areas. Requires fire to be lighted.

----------------------------------------

First decide what to buy, then...

...

Where do you go to next?

The Inn
The Item Shop (Drug Store)
Weapons & Armors
The Tavern
Simsalabim
The Adventure House
North to the Cave! (onward)


RE: RPG Adventure: The Return! - sadbhav - 02-14-2009

Since no one else is deciding....I'll buy! but I need all of yours permission first, do I have it? Or should we discuss what we have to buy?

Next maybe we should go to the Inn: (I want to recover Mana, lol)


RE: RPG Adventure: The Return! - SirFrog - 02-14-2009

sure, go ahead.
(i'm too tired to make any reasonable decisions right now >.<)


RE: RPG Adventure: The Return! - Silverthorn - 02-14-2009

go ahead, buy anythign you want. I just want a potion of life, in case we need it.........


RE: RPG Adventure: The Return! - sadbhav - 02-15-2009

Well I WAS suggesting a potion of life, 2 medium healing flasks and a small healing flask...
Is everyone OK with that or change in plans?