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Ramond's RPG Adventure v2.0 - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: General Zone (https://lf-empire.de/forum/forumdisplay.php?fid=23) +--- Forum: Hangout Area (https://lf-empire.de/forum/forumdisplay.php?fid=26) +--- Thread: Ramond's RPG Adventure v2.0 (/showthread.php?tid=1806) Pages:
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RE: RPG Adventure: The Return! - Ramond - 02-09-2009 I'm curious as to why you won't buy any... healing stuff and such things... oO RE: RPG Adventure: The Return! - sadbhav - 02-09-2009 EVERYONE!!! WE HAVE TO BUY SOME HP POTIONS OR SUMTHING LIKE THAT!!!! I JUST RECEIVED WORD THAT THE NEXT PHASE IS GONNA BE TOUGH!!! [/warning] **huff puff** RE: RPG Adventure: The Return! - Silverthorn - 02-10-2009 buy stuff. gogogo! RE: RPG Adventure: The Return! - SirFrog - 02-10-2009 ah, well, i'll go with them anyway. RE: RPG Adventure: The Return! - The Lost Global Mod - 02-10-2009 agreed. lets go RE: subject - Ramond - 02-12-2009 Blue Phoenix: Onwards! Bamboori: Where to? Blue Phoenix: Well. I'd say we should get some stuff to replenish our powers... don't you think so too? SirFrog: Yeah... I don't want to run out of mana... Pott: I'll show you where you can get that stuff. Three minutes later, the party enters a white building. Shopwoman: Can I help you? Blue Phoenix: no u (You currently possess 235 gold coins. You can only sell stuff in the appropiate shop.) WELCOME TO THE DRUG STORE ---------------------------------------- Small Healing Flask (20): Replenishes 30 HP. Medium Healing Flask (50): Replenishes 70 HP. Large Healing Flask (100): Replenishes 130 HP. Small Mana Vial (30): Regenerates 20 MP. Medium Mana Vial (75): Regenerates 50 MP. Large Mana Vial (130): Regenerates 100 MP. Potion of Rejuvenation (250): Regenerates 50% of both your max. HP and max. MP points. Potion of Life (100): Brings a knocked out member back to the fight and replenishes 10% of his max. HP. Antidote (50): Cures poisoned teammembers. Magic Needle (50): Removes paralyzation of a single teammember. ---------------------------------------- ---------------------------------------- Page 1: Stats Drahcir - Paladin Level: 3 EXP: 350/800 HP: 42/96 - (96) MP: 6/8 - (8) STR: 26 - (26) ATK: 39 - (36) DEF: 32 - (28) MDF: 18 - (18) DEX: 14 - (14) INT: 18 - (18) AGI: 25 - (25) Points left: 0 Equipment: Weapon - Wooden Club (ATK +3) Armor - Leather Armor (DEF +3) Shield - Helmet - Gloves - Boots - Leather Boots (DEF +1) Accessoir - Special Attacks/Spells: Lay on Hands (lvl 2) ----- Bamboori - Archer Level: 3 EXP: 350/800 HP: 43/71 - (71) MP: 0/3 - (3) STR: 18 - (18) ATK: 33 - (31) DEF: 22 - (18) MDF: 7 - (7) DEX: 37 - (37) INT: 12 - (12) AGI: 37 - (37) Points left: 2 Equipment: Weapon - Small Dagger (ATK +2) Armor - Leather Armor (DEF +3) Shield - Helmet - Gloves - Boots - Leather Boots (DEF +1) Accessoir - Special Attacks: Double Arrow ----- SirFrog - Sorcerer Level: 3 EXP: 350/800 HP: 23/56 - (56) MP: 34/63 - (63) STR: 7 - (7) ATK: 15 - (13) DEF: 16 - (14) MDF: 35 - (35) DEX: 24 - (24) INT: 40 - (40) (MP Regen Modifier +3) AGI: 30 - (30) Points left: 0 Equipment: Weapon - Small Dagger (ATK +2) Armor - Cloak (DEF +1) Shield - Helmet - Gloves - Boots - Leather Boots (DEF +1) Accessoir - Spells: Analyze Spark Fire Bolt Splint ----- Blue Phoenix - Assassin Level: 3 EXP: 350/800 HP: 30/49 - (49) MP: 6/7 - (7) STR: 24 - (24) ATK: 40 - (37) DEF: 22 - (18) MDF: 7 - (7) DEX: 31 - (31) INT: 17 - (17) AGI: 29 - (29) Points left: 0 Equipment: Weapon - Wooden Club (ATK +3) Armor - Leather Armor (DEF +3) Shield - Helmet - Gloves - Boots - Leather Boots (DEF +1) Accessoir - Special Attacks: Sneak Attack ----- sadbhav - Warrior Level: 3 EXP: 350/800 HP: 55/105 - (105) MP: 0/3 - (3) STR: 33 - (33) (DEF Break Modifier +1) ATK: 51+3 - (49) DEF: 28 - (26) MDF: 12 - (12) DEX: 17 - (17) INT: 7 - (7) AGI: 12 - (12) Points left: 0 Equipment: Weapon - Rusty Short Sword (ATK +2) Armor - Rags (DEF +1) Shield - Helmet - Gloves - Boots - Leather Boots (DEF +1) Accessoir - Special Attacks: Power Thrust ----- Pott - Swordsmaster Level: 2 EXP: 240/300 HP: 39/77 - (77) MP: 1/3 - (3) STR: 23 - (23) ATK: 41+3|41+3 - (34) DEF: 21 - (17) MDF: 6 - (6) DEX: 28+1 - (28) INT: 7 - (7) AGI: 33+1 - (33) Points left: 0 Equipment: Weapon - Short Sword (ATK +7) Armor - Leather Armor (DEF +3) Shield/Alt. Weapon - Short Sword (ATK +7) Helmet - Gloves - Boots - Leather Boots (DEF +1) Accessoir - Special Attacks: Swordsdance (lvl 1) ---------------------------------------- Page 2: Items 1x Rusty Short Sword: Has an attack power of +2 ATK. (CRI Roll: 10) 2x Small Dagger (2): Has an attack power of +2 ATK. (CRI Roll: 10) 3x Wooden Club (2): Has an attack power of +3 ATK. (CRI Roll: 10) 3x Short Sword (3): Has an attack power of +7 ATK. Requires at least 15 STR. (CRI Roll: 9) 1x Rags (1): Gives you +1 extra DEF. 1x Cloak (1): Gives you +1 extra DEF. 4x Leather Armor (4): Gives you +3 extra DEF. Requires at least 10 STR. 6x Leather Boots (6): Gives you +1 extra DEF. 235x Gold Coin: The currency throughout LFE RPG Adventure land. ---------------------------------------- Page 7: Items and Prices Small Dagger (20): Has an attack power of +2 ATK. (CRI Roll: 10) Wooden Club (30): Has an attack power of +3 ATK. (CRI Roll: 10) Short Sword (50): Has an attack power of +7 ATK. Requires at least 15 STR. (CRI Roll: 9) Light Mace (60): Has an attack power of +8 ATK. Requires at least 15 STR. (CRI Roll: 9) Short Bow (75): Has an attack power of +6 ATK. Requires at least 20 DEX. Two-handed weapon. (CRI Roll: 8) Light Blade (100): Has an attack power of +12 ATK. Requires at least 25 STR. (CRI Roll: 9) Short Quarterstaff (100): Has an attack power of +8 ATK. Two-handed weapon. (CRI Roll: 10) Quiver (20): Needed to carry arrows and bolts. 2x Arrows (1): Has an attack power of +2 ATK. Requires quiver and bow. 2x Bolts (1): Has an attack power of +2 ATK. Requires quiver and crossbow. Cloak (10): Gives you +1 extra DEF. Leather Armor (50): Gives you +3 extra DEF. Requires at least 10 STR. Hide Cloak (60): Gives you +4 extra DEF. Hide Armor (70): Gives you +5 extra DEF. Requires at least 20 STR. Leather Suit (100): Gives you +9 extra DEF. Requires at least 25 STR. Small Healing Flask (20): Replenishes 30 HP. Medium Healing Flask (50): Replenishes 70 HP. Large Healing Flask (100): Replenishes 130 HP. Small Mana Vial (30): Regenerates 20 MP. Medium Mana Vial (75): Regenerates 50 MP. Large Mana Vial (130): Regenerates 100 MP. Potion of Rejuvenation (250): Regenerates 50% of both your max. HP and max. MP points. Potion of Life (100): Brings a knocked out member back to the fight and replenishes 10% of his max. HP. Antidote (50): Cures poisoned teammembers. Magic Needle (50): Removes paralyzation of a single teammember. Candle (20): Lights up dark areas. Requires fire to be lighted. ---------------------------------------- First decide what to buy, then... ... Where do you go to next? The Inn The Item Shop (Drug Store) Weapons & Armors The Tavern Simsalabim The Adventure House North to the Cave! (onward) RE: RPG Adventure: The Return! - sadbhav - 02-14-2009 Since no one else is deciding....I'll buy! but I need all of yours permission first, do I have it? Or should we discuss what we have to buy? Next maybe we should go to the Inn: (I want to recover Mana, lol) RE: RPG Adventure: The Return! - SirFrog - 02-14-2009 sure, go ahead. (i'm too tired to make any reasonable decisions right now >.<) RE: RPG Adventure: The Return! - Silverthorn - 02-14-2009 go ahead, buy anythign you want. I just want a potion of life, in case we need it......... RE: RPG Adventure: The Return! - sadbhav - 02-15-2009 Well I WAS suggesting a potion of life, 2 medium healing flasks and a small healing flask... Is everyone OK with that or change in plans? |