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+--- Thread: alf2: current state - insights (/showthread.php?tid=6801)

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RE: alf2: current state - insights - Bamboori - 09-06-2011

how is that dash performed?


RE: alf2: current state - insights - Lauli - 09-06-2011

The transition frames... they're beautiful. :,)

What's the input for that?
I think someone asked that before.
EDIT: I think someone ninja'd me.



alf2 - current state: firen quick ignition - YinYin - 09-06-2011

[Image: i1bpqd.gif] [Image: 28v7tih.gif]
DA or DJ simultaneously while running for a quick ignition
also D during the fire run extinguishes firen again (while holding back will stop the run as usual)

@Bamboori&Lauli: in this case a simple D+J - otherwise D while dashing backwards

next up: deep combo 3 or deep combo 4
haha :p


RE: alf2: current state - insights - TheNave - 09-06-2011

nice
is there be a problem with using state 19 in those fire-dashing frames? I think the fire smoke effect wouldn't look bad

deep combo 4 btw


RE: alf2: current state - insights - Bamboori - 09-06-2011

will you disable the transforming then? or do you have to press d in defend again?


alf2 - current state: deep combo 4 - YinYin - 09-06-2011

[Image: 2w523xx.gif]

@Bamboori (Click to View)

next up: john JA action or stage 2 trees


RE: alf2: current state - insights - Lauli - 09-06-2011

Ooh sweet combo!
Actually is it possible to have a bounce attack when you're attacking from the back?
Can you turn around when Firen performs an ignited dash?

John JA action.
Also, the Firen dash needs transition frames. Haha no, jk.


RE: alf2 - current state: firen quick ignition - Azriel - 09-06-2011

(09-06-2011, 04:09 PM)YinYin Wrote:  [Image: i1bpqd.gif]
makes me feel that >> (DA) J will make him do a flaming dash, similar for D>J J



Azriel~


alf2 - current state: john JA action - YinYin - 09-07-2011

[Image: 5n6e4k.gif]
this is one of the very few instances where i have messed with the original
because normally john does not actually move during this animation
and thus would very abruptly shift back once he is done, which has always bugged me a lot


next up: henry arrow rain or a rudolf combo


RE: alf2 - current state: - Zabobula - 09-07-2011

(09-07-2011, 07:33 AM)YinYin Wrote:  [Image: 5n6e4k.gif]
this is one of the very few instances where i have messed with the original
because normally john does not actually move during this animation
and thus would very abruptly shift back once he is done, which has always bugged me a lot


next up: henry arrow rain or a rudolf combo

Rudolf combo ftw?