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Mono sprites - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Sprites (https://lf-empire.de/forum/forumdisplay.php?fid=15) +--- Thread: Mono sprites (/showthread.php?tid=8907) |
RE: Mono sprites - Monolanier - 11-07-2015 (11-07-2015, 06:02 PM)Doctor A Wrote: So we talked via PM, and Sänger is tight on time at the moment. I might bring this up again later. Indeed, to work on full frame new size sprites is a big challenge for me. My time for that is too limited... 2D is for me too. Who know KOF XIII and KOF XIV knows that 2D can be superior to 3D. Other than that. I can make few designs but who will take the part in?
RE: Mono sprites - A-Man - 11-07-2015 Very nice. Woody's forehead is a bit too big. @v: Yes indeed XD. Looks so familiar, yet so different (in a good way if I may add). RE: Mono sprites - Hellblazer - 11-07-2015 Old is gold. Original sprites = \m/
RE: Mono sprites - AmadisLFE - 11-08-2015 (11-07-2015, 06:47 PM)Doctor A Wrote: Very nice. Woody's forehead is a bit too big. Well, Mystic Gohans forehead is also big, and Vegetas is so big, that I think its even bigger than his ego! Uhm........Great Woody, Sanger. RE: Mono sprites - MnM - 11-08-2015 Everything is good. However the iris part is way too small. The stance is also great. Good job
RE: Mono sprites - Monolanier - 11-08-2015 ![]() Me'n'Mine, about which one are you talking about? RE: Mono sprites - MnM - 11-08-2015 The last non-lf2 Sized sprite. your new approach
RE: Mono sprites - Monolanier - 11-09-2015 Well, to me it looks fine (taste and stuff) But can you show me how would you fix this "problem" if you would encounter it?
RE: Mono sprites - STM1993 - 11-09-2015 Woody's face appears to be misaligned relative to Woody's hair position and the light shading; too far towards the bottom left. Doesn't help that there's only 2 shades of the same colour instead of 3. When I tried to make a mock edit, I find that simply shifting the face up doesn't really work - it proves that the angle of the face also doesn't match the hair and shading. EDIT: ![]() Here's the angles I see, using lines. Red is the shading, yellow is the hair, blue is the face. I like the downward-looking face look, its just that the angles don't match the rest of the body. RE: Mono sprites - MnM - 11-09-2015 Look at the pupil/iris.
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