Character sprite concepts - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +---- Forum: Extended LF2 (https://lf-empire.de/forum/forumdisplay.php?fid=58) +---- Thread: Character sprite concepts (/showthread.php?tid=9432) |
RE: Character sprite concepts - Marko - 04-27-2015 Does anyone want to change his opinion about cape now? RE: Character sprite concepts - Memento - 04-27-2015 (04-27-2015, 02:05 PM)Marko Wrote: Does anyone want to change his opinion about cape now? I certainly don't. Not having a cape in 1st form and having a cape in 2nd and 3th form would be totally possible in a game like LF2. Firzen's haircolor, hairstyle, clothingstyle, clothingcolors, everything changes; For Louis, the orb is a magical item that can change into a weapon; For the general, the mask is a magical item that takes posession over the holder's body and changes its appearance. No offence, but we really should move forward instead of keeping an endless discussion active. We have casted our votes so the appearance of the general should be quite clear now.. RE: Character sprite concepts - Ariel - 05-24-2015 do you mind if i redesign the general? i think the old one became a big mess.. also would probably be easier for me to work on a sprite i made RE: Character sprite concepts - Gespenst - 05-25-2015 Make him look bigger, his tiny body makes him look small. Make his hair look wild and original. He should be big, not tiny. Even if he is angry or evil, make him look more calm. It could show that leader is a wise dude, not some raving brat RE: Character sprite concepts - Memento - 05-25-2015 (05-25-2015, 02:00 PM)Sänger Wrote: Make him look bigger, his tiny body makes him look small. Make his hair look wild and original. He should be big, not tiny. I will have a google hangouts with Ariel today so we will look at the concept again. I hope we can find a way to make him look like the concept we had made, as that was awesome and we had all agreed on it.. I do understand that if Ariel is going to sprite it, it should fit his style. I hope we can figure something out. Perhaps same design for everything except hair and armor, as these are the more difficult parts to duplicate. The rest is rather basic shading and should be left as it was in my opinion... edit: could you make it something like this, but drawable for you? (1st sprite should have a weapon btw) RE: Character sprite concepts - Ariel - 05-25-2015 hows that? RE: Character sprite concepts - Rhino.Freak - 05-26-2015 (05-25-2015, 08:29 PM)Ariel Wrote: The legs seem very small if you ask me. In the above given sprites, they look right in proportion. RE: Character sprite concepts - Marko - 05-26-2015 (05-25-2015, 08:29 PM)Ariel Wrote: It's cool looking sprite. But his right arm is too long. Make it lf2 proportion and fix legs i guess RE: Character sprite concepts - Ariel - 05-26-2015 fixed proportions and balanced the colors with the sketch i made (check memento sig) >>(he is small indeed, can be saved bigger) edit: although, RE: Character sprite concepts - Memento - 05-26-2015 It looks good now I'd say add 1-2 pixels of leg length and save it bigger in the end, and it will look great ;-) Add a cape to 2nd and 3th form. I know some people say it would look weird if it would just appear out of nothing, so perhaps we could make the weapon in first form transform into the cape in 2nd form, must have about the same colors then. I'm looking forward to the other 2 designs. Make sure it becomes easy to use one of the 3 forms as a base for the other 2 (you probably already have a plan for that). Go Ariel |