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alf2: current state - insights - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: alf2: current state - insights (/showthread.php?tid=6801) |
alf2 - current state: john amulet part 3 - YinYin - 11-15-2011 i have decided to spoiler this feature because i consider it to be of similar weight as the fusion or louisEX all following features that are somehow tied to this will also just be named amulet power part 3, 4, 5 and so on spoiler (Click to View) @everyone (Click to View) next up: freeze firen louisEX JA action RE: alf2: current state - insights - mfc - 11-15-2011 @@everyone (Click to View) amulet powers (Click to View) alf2 - current state: freeze firen louisEX JA action - YinYin - 02-29-2012 ![]() you know all these ... now they are only two simultaneous buttons away louis' sprites are still dirty in this gif, i wonder whether they are in the current game aswell ... next up: dennis knee attack RE: alf2: current state - insights - Silverthorn - 02-29-2012 Ooooh, this is awesome. Wish this was already implemented in the original game. Everytime I need it, it's not there ![]() In general, I love these edits. It all seems to fit 100% to each char; absolutely natural. Always makes me wonder: why is it not available in the original LF2? Great work, keep it up! RE: alf2: current state - insights - Lauli - 03-01-2012 Could it be... progress again? After all this time? :,) I'm all agreeing with Blue Phoenix. The little additions are great! I just noticed; doesn't it bother you how Freeze jumps out of his shadow? I don't know, I never really cared about it. But somehow I could imagine that you always somehow wanted to fix that. alf2 - current state: dennis knee attack - YinYin - 03-05-2012 ![]() >>DA a quick defense breaker @Lauli (Click to View) next up: acrobatic henry RE: alf2: current state - insights - A-Man - 03-08-2012 @YinYin: U R simply: Spoiler (Click to View) this is gonna be the best mod EVER! FOREVER! Can U please give us an expected release date? Can't wait to play! alf2 - current state: acrobatic henry - YinYin - 03-08-2012 ![]() >>JD flip during a dash hmm the gif is a little fast anyway since henry already does awesome cartwheels all over i though he should also be able to flip in the air makes him a lot more agile and evasive @A-MAN (Click to View) next up: woody double teleport RE: alf2: current state - insights - Lauli - 03-10-2012 Hmm, his body seems to be positioned a little bit too far down in frames 7-9. The transition between frame 6 and 7 seems too jumpy, but you could also blame the fast gif. Will we ever get to see any small additions for the sub-characters? Could be that I already asked that, but I'm not scanning through these 30 pages now. Also, the to-do-list sounds interesting! :) alf2 - current state: woody double teleport - YinYin - 03-11-2012 ![]() teleport an opponent towards a teammate need to figure out a fair way of taking a teammate with you aswell ... @Lauli (Click to View) next up: to-do list |