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2 probelms with itr kind3 - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: 2 probelms with itr kind3 (/showthread.php?tid=2668) |
RE: 2 probelms with itr kind3 - Alblaka - 05-08-2009 Quote:But since that doesn't happened you either found a new bug or screwed up something... Lol, i guessed everything, but i never knew balls below ground level cannot move up/down XD RE: 2 probelms with itr kind3 - Madara Uchiha - 05-08-2009 Thanks so much you guys epsically Jossua DC and Arziel, also heres the itrkind3 thing: Code: <frame> 271 birdy_grab
pic: 226 state: 15 wait: 3 next: 272 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 17 y: 109 w: 36 h: 48
bdy_end:
<frame_end>
<frame> 272 birdy_grab
pic: 214 state: 15 wait: 1 next: 273 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 108 w: 38 h: 50
bdy_end:
<frame_end>
<frame> 273 birdy_grab
pic: 215 state: 15 wait: 1 next: 274 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 114 w: 39 h: 44
bdy_end:
<frame_end>
<frame> 274 birdy_grab
pic: 216 state: 3 wait: 5 next: 275 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 112 w: 40 h: 45
bdy_end:
itr:
kind: 3 x: 85 y: 105 w: 38 h: 48 catchingact: 279 caughtact: 131
itr_end:
<frame_end>
<frame> 275 birdy_grab
pic: 216 state: 3 wait: 5 next: 278 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 112 w: 40 h: 45
bdy_end:
itr:
kind: 3 x: 85 y: 105 w: 38 h: 48 catchingact: 279 caughtact: 131
itr_end:
<frame_end>
<frame> 276 birdy_grab_miss
pic: 226 state: 15 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 17 y: 109 w: 36 h: 48
bdy_end:
<frame_end>
<frame> 277 birdy_grab_miss
pic: 214 state: 15 wait: 1 next: 276 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 108 w: 38 h: 50
bdy_end:
<frame_end>
<frame> 278 birdy_grab_miss
pic: 215 state: 15 wait: 1 next: 277 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 158 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 114 w: 39 h: 44
bdy_end:
<frame_end>
<frame> 279 birdy_grab_hit
pic: 217 state: 9 wait: 2 next: 280 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 111 w: 41 h: 44
bdy_end:
cpoint:
kind: 1 x: 116 y: 132
vaction: 131 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 cover: 11
cpoint_end:
<frame_end>
<frame> 280 birdy_grab_hit
pic: 218 state: 9 wait: 2 next: 281 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 113 w: 53 h: 44
bdy_end:
itr:
kind: 0 x: 78 y: 101 w: 56 h: 53 dvx: 0 dvy: 0 fall: 1 vrest: 5 bdefend: 0 injury: 15 effect: 0
itr_end:
cpoint:
kind: 1 x: 116 y: 132
vaction: 131 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7
cpoint_end:
<frame_end>
<frame> 281 birdy_grab_hit
pic: 219 state: 9 wait: 2 next: 282 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 106 w: 44 h: 52
bdy_end:
itr:
kind: 0 x: 80 y: 102 w: 57 h: 56 dvx: 0 dvy: 0 fall: 1 vrest: 5 bdefend: 0 injury: 25 effect: 0
itr_end:
cpoint:
kind: 1 x: 116 y: 132
vaction: 131 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7
cpoint_end:
<frame_end>
<frame> 282 birdy_grab_hit
pic: 218 state: 9 wait: 2 next: 283 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 115 w: 54 h: 43
bdy_end:
itr:
kind: 0 x: 78 y: 101 w: 55 h: 57 dvx: 0 dvy: 0 fall: 1 vrest: 5 bdefend: 0 injury: 15 effect: 0
itr_end:
cpoint:
kind: 1 x: 116 y: 132
vaction: 131 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7
cpoint_end:
<frame_end>
<frame> 283 birdy_grab_hit
pic: 220 state: 9 wait: 2 next: 288 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 1584 y: 115 w: 54 h: 43
bdy_end:
itr:
kind: 0 x: 78 y: 101 w: 55 h: 57 dvx: 0 dvy: 0 fall: 1 vrest: 5 bdefend: 0 injury: 25 effect: 0
itr_end:
cpoint:
kind: 1 x: 116 y: 132
vaction: 131 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7
cpoint_end:
<frame_end>
<frame> 288 birdy_grab_hit
pic: 218 state: 9 wait: 2 next: 289 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 113 w: 53 h: 44
bdy_end:
itr:
kind: 0 x: 78 y: 101 w: 56 h: 53 dvx: 0 dvy: 0 fall: 1 vrest: 5 bdefend: 0 injury: 15 effect: 0
itr_end:
cpoint:
kind: 1 x: 116 y: 132
vaction: 131 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7
cpoint_end:
<frame_end>
<frame> 289 birdy_grab_hit
pic: 219 state: 9 wait: 2 next: 290 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 106 w: 44 h: 52
bdy_end:
itr:
kind: 0 x: 80 y: 102 w: 57 h: 56 dvx: 0 dvy: 0 fall: 1 vrest: 5 bdefend: 0 injury: 25 effect: 0
itr_end:
cpoint:
kind: 1 x: 116 y: 132
vaction: 131 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7
cpoint_end:
<frame_end>
<frame> 291 birdy_grab_hit
pic: 218 state: 9 wait: 2 next: 292 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 115 w: 54 h: 43
bdy_end:
itr:
kind: 0 x: 78 y: 101 w: 55 h: 57 dvx: 0 dvy: 0 fall: 1 vrest: 5 bdefend: 0 injury: 15 effect: 0
itr_end:
cpoint:
kind: 1 x: 116 y: 132
vaction: 131 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7
cpoint_end:
<frame_end>
<frame> 293 birdy_grab_hit
pic: 220 state: 9 wait: 2 next: 284 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 1584 y: 115 w: 54 h: 43
bdy_end:
itr:
kind: 0 x: 78 y: 101 w: 55 h: 57 dvx: 25 dvy: 0 fall: 70 vrest: 5 bdefend: 70 injury: 30 effect: 0
itr_end:
cpoint:
kind: 1 x: 116 y: 132
vaction: 131 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7
cpoint_end:
<frame_end>
<frame> 284 birdy_grab_hit
pic: 217 state: 3 wait: 3 next: 278 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 159 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 111 w: 41 h: 44
bdy_end:
<frame_end>RE: 2 probelms with itr kind3 - JossuaDC - 05-08-2009 Sorry, I can't work on the ik:3 thing if I don't have the complete character (frames/sprite sizes etc.) RE: 2 probelms with itr kind3 - Madara Uchiha - 05-08-2009 ok i will pm you it. RE: 2 probelms with itr kind3 - JossuaDC - 05-08-2009 (05-08-2009, 04:11 PM)Madara Uchiha Wrote: ok i will pm you it.How about data.txt-lines? xD (By the way, what's up with ice_ball1 and fire_ball1? Can't you just use facing: 1?) RE: 2 probelms with itr kind3 - Madara Uchiha - 05-08-2009 never mind them, they are the old, i need to delete it, could you just do the itrkind3 which is called birdy grab. RE: 2 probelms with itr kind3 - JossuaDC - 05-08-2009 (05-08-2009, 06:25 PM)Madara Uchiha Wrote: never mind them, they are the old, i need to delete it, could you just do the itrkind3 which is called birdy grab.Data-lines? RE: 2 probelms with itr kind3 - Alblaka - 05-08-2009 Uhm... did you ever seen a working itr:3? Code: itr:
kind: 3 x: 40 y: 16 w: 25 h: 65
catchingact: 120 120 caughtact: 130 130
itr_end:The second frame number in catching/caughtact has it's reason... Additional, you should delete the "decrease: 7" it's kinda a catch-timer. AND: Don't use itr/kind:0's with more fall then -1 !!! catched opponent + fall-value = insta-fall ^^ |