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The guide on ADDING MOVES for dummies - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Tutorials (https://lf-empire.de/forum/forumdisplay.php?fid=12) +---- Thread: The guide on ADDING MOVES for dummies (/showthread.php?tid=67) |
RE: The guide on ADDING MOVES for dummies - another_user - 03-24-2009 Mainsite searching first Open the ball data do this: http://www.lf-empire.de/lfev9/en/lf2-empire/data-changing/reference-pages/183-type-3-hitfa RE: The guide on ADDING MOVES for dummies - kane - 03-24-2009 im not under stant anything from this :S RE: The guide on ADDING MOVES for dummies - another_user - 03-24-2009 You open your ball attacke with a data changer. (I hope you know what a data changer is) For example here Dennis“ ball: <frame> 0 flying pic: 0 state: 3000 wait: 1 next: 1 dvx: 15 dvy: 0 centerx: 56 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 7 itr: kind: 0 x: 26 y: 12 w: 45 h: 24 dvx: 7 fall: 20 arest: 6 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 26 y: 12 w: 45 h: 24 bdy_end: <frame_end> You insert the red one in all frames with the green name RE: The guide on ADDING MOVES for dummies - leoXloise - 03-28-2016 In some mods if you want to do the move press d up aaa how to make like this |