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The guide on ADDING MOVES for dummies - Printable Version

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RE: The guide on ADDING MOVES for dummies - another_user - 03-24-2009

Mainsite searching first

Open the ball data do this:

http://www.lf-empire.de/lfev9/en/lf2-empire/data-changing/reference-pages/183-type-3-hitfa


RE: The guide on ADDING MOVES for dummies - kane - 03-24-2009

im not under stant anything from this :S


RE: The guide on ADDING MOVES for dummies - another_user - 03-24-2009

You open your ball attacke with a data changer. (I hope you know what a data changer is) For example here Dennis“ ball:

<frame> 0 flying
pic: 0 state: 3000 wait: 1 next: 1 dvx: 15 dvy: 0 centerx: 56 centery: 24 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 7
itr:
kind: 0 x: 26 y: 12 w: 45 h: 24 dvx: 7 fall: 20 arest: 6 bdefend: 10 injury: 30
itr_end:
bdy:
kind: 0 x: 26 y: 12 w: 45 h: 24
bdy_end:
<frame_end>

You insert the red one in all frames with the green name


RE: The guide on ADDING MOVES for dummies - leoXloise - 03-28-2016

In some mods if you want to do the move press d up aaa how to make like this