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Ramond's RPG Adventure v2.0 - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: General Zone (https://lf-empire.de/forum/forumdisplay.php?fid=23) +--- Forum: Hangout Area (https://lf-empire.de/forum/forumdisplay.php?fid=26) +--- Thread: Ramond's RPG Adventure v2.0 (/showthread.php?tid=1806) Pages:
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RE: Ramond's RPG Adventure v2.0 - SirFrog - 08-31-2016 Sounds good. RE: Ramond's RPG Adventure v2.0 - Ramond - 09-02-2016 SirFrog: Let's head left. The group follows the left path until the road gradually becomes more narrow and it completely disappears. Strangely enough it reappears in visual range straight ahead, but snorsorbet spots something peculiar right where the new road begins. snorsorbet: Look at that over there, on the floor. SirFrog: What's that? Nave: Looks like a bundle of joy. After approaching the mysterious object slightly it shapes into the figure of a human body, seemingly motionless. snorsorbet: It's a body. Blue Phoenix: Yes, but what's it doing there? Bamboori: This might be a trap. It's not too late to turn back or give it a huge berth. About 50 steps separate the group and the body. |--4---3---2---1--| a --- Sir Ian Dra : b --- Nav Phi Ste : c Blu Bam sno Sim : d --- --- --- --- : |-----------------| Stats (Click to View) Book of Knowledge: Drahcir Bamboori SirFrog BluePhoenix Nave snorsorbet Phil Simon Ian Steiner World Map (Hints of Interest: - Stat points left: Blue Phoenix, Phil Skill points left: Blue Phoenix, Phil, Simon) ![]() (F5 to update image) It's midday. (5:52 PM) The autumnal sun is brilliantly hovering high in the sky. RE: Ramond's RPG Adventure v2.0 - Simoneon - 09-02-2016 let's approach the body -- we are always fearless, as it should be RE: Ramond's RPG Adventure v2.0 - STM1993 - 09-02-2016 How long would a skeleton last outside of battle? Because I'm wondering if I could just get Ian to make a skeleton and send it to trigger any booby traps ahead. RE: Ramond's RPG Adventure v2.0 - SirFrog - 09-02-2016 SirFrog: Hang back, let me check if it's what it seems. I cast Analyze on that corpse. RE: Ramond's RPG Adventure v2.0 - Ramond - 09-03-2016 SirFrog: Hang back, let me check if it is what it seems. SirFrog proceeds to cast Analyze (-1 MP) on the body. The result is unambiguous - that lifeless body is indeed lifeless. SirFrog: Yep, body's dead all right. Nave: And? SirFrog: And what? Nave: Is it a trap? SirFrog: How could I know? Why don't you know, with all your tingling danger senses and stuff? Nave: Oh, shut it. |--4---3---2---1--| a --- Sir Ian Dra : b --- Nav Phi Ste : c Blu Bam sno Sim : d --- --- --- --- : |-----------------| Stats (Click to View) Book of Knowledge: Drahcir Bamboori SirFrog BluePhoenix Nave snorsorbet Phil Simon Ian Steiner World Map (Hints of Interest: - Stat points left: Blue Phoenix, Phil Skill points left: Blue Phoenix, Phil, Simon) ![]() (F5 to update image) It's midday. (5:52 PM) The autumnal sun is brilliantly hovering high in the sky. RE: Ramond's RPG Adventure v2.0 - SirFrog - 09-04-2016 SirFrog: It could've been a ruse. Or a zombie. Or a zombie ruse. Either way, I suggest we walk around it. Stay off the road a bit. RE: Ramond's RPG Adventure v2.0 - STM1993 - 09-07-2016 Agree with SirFrog, see if we can walk around the body. RE: Ramond's RPG Adventure v2.0 - Simoneon - 09-07-2016 Simon: I agree with the sorcerer, let's advance carefully. RE: Ramond's RPG Adventure v2.0 - Ramond - 09-12-2016 SirFrog: It could've been a ruse. Or a zombie. Or a zombie ruse. Either way, I suggest we walk around it. Stay off the road a bit. Simon: I agree with the sorcerer, let's advance carefully. They cautiously move around the corpse, keeping a sufficiently large distance to it while examining their surroundings for suspicious activities. Nothing stands out in an unusual way though, but still they decide to continue down the way parallel to the road in case of another ambush. Not much later they come across a sign next to the road. After a cautious approach they are able to read its contents. "Exiting Rinstar Highlands, Blazing Farmlands ahead" Drahcir: Have we ventured too far out? |--4---3---2---1--| a --- Sir Ian Dra : b --- Nav Phi Ste : c Blu Bam sno Sim : d --- --- --- --- : |-----------------| Stats (Click to View) Book of Knowledge: Drahcir Bamboori SirFrog BluePhoenix Nave snorsorbet Phil Simon Ian Steiner World Map (Hints of Interest: - Stat points left: Blue Phoenix, Phil Skill points left: Blue Phoenix, Phil, Simon) ![]() (F5 to update image) It's midday. (5:58 PM) The autumnal sun is brilliantly hovering high in the sky. |