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[Char] Jules - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: [Char] Jules (/showthread.php?tid=3537) |
RE: [Char] Jules - Bamboori - 09-13-2009 looks... somehow weird. you should spend more time on the acid to add more details. RE: [Char] Jules - Lauli - 09-13-2009 Bamboori Wrote:you should spend more time on the acid to add more details. Like that?
RE: [Char] Jules - Bamboori - 09-13-2009 exactly :P oh, and maybe you shoulod make an animation when they hit the ground
RE: [Char] Jules - Lauli - 10-05-2009 That combo would be the awesome. ![]() But sadly it doesn't really work. :( So yea. I didn't stop anything here. In fact I spend quite some time to record the sounds for that short sequence. And I also made the on-ground frames. RE: [Char] Jules - no one - 10-06-2009 The on_ground frame of the acid need some shading. You can make the acid spit move faster and the character got throw higher so the combo could work. RE: [Char] Jules - Divisor - 10-06-2009 Do the on_ground frames also do damage? It would be cool if the acid pond would stay for a while and hurt anybody who would walk into it. Other than that, awesome move
RE: [Char] Jules - prince_freeza - 10-06-2009 awesome combo dude!!! really creative.. RE: [Char] Jules - scare crow - 10-06-2009 i amaze how fast this character was made great moves so far RE: [Char] Jules - TheNave - 10-08-2009 *checks first post's date* *see's 31.08.09* yes... fast... RE: [Char] Jules - FujiFoo - 10-12-2009 very nice i loved him without head hehe look real |