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[Char] Frost - progress - Printable Version

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RE: Frost - progress - prince_freeza - 05-22-2015

haha up until this morning the punching had 6 frames actually:

[Image: vZ0VGHW.gif]

thought i'd follow the standard 4 frame punching, but no problemo i could go back with 6 frames if that looks better.. i'll include that in the next update.

next up in progress:
- super punch and dash attack.


RE: Frost - progress - Gad - 05-22-2015

Running frames are kinda confusing.
I'm not sure which way should it go:

[Image: b6rqdw.png]


RE: Frost - progress - prince_freeza - 05-22-2015

its not that i never noticed that the running animation looks awkward\wrong but seeing how many kept telling me how they liked the old Frost so i based his current running on the old one which was based on Julian in the first place.

[Image: l0MH1Am.png]

anyhow, i shall fix those legs.. would something like this be alright?!

[Image: 5UJUgUU.gif]


RE: Frost - progress - A-Man - 05-22-2015

Doesn't look good; try to make it more masculine. Perhaps legs should spread out more? The right arm movement seems exaggerated also.


RE: Frost - progress - Marko - 05-22-2015

Last update is perfectly fine(the one without legs completed), just right arm goes too forward/up in last frame, little bit.


RE: Frost - progress - prince_freeza - 05-24-2015

hows this?

[Image: HqY9Cgq.gif]


RE: Frost - progress - Gad - 05-24-2015

better
closer
colder


RE: Frost - progress - Memento - 05-24-2015

I just think there's too little swinging of his left arm, the range of motion should be about the same. Other than that it's good!

edit: V it bothers me even a bit more in game actually x]


RE: Frost - progress - A-Man - 05-24-2015

You could as well infer he's right-handed. That's how people usually walk/run from what I've seen.
I like the new running animation.


RE: Frost - progress - prince_freeza - 05-25-2015

appreciate the feedback everyone, @Memento no worries will fix that.
here's how it looks in game so far:

[Image: CKF5hOh.gif]
[Image: 0BLkcjQ.gif]

also, working on d>a and ball sprites.