Little Fighter Empire - Forums
[char] Skull - Printable Version

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+--- Thread: [char] Skull (/showthread.php?tid=3646)

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RE: [char] Skull - Simoneon - 04-25-2011

OKAY OKAY IT WAS PROBABLY FROM FORUM MOD SECTION!!!!

Check this out!! download


RE: [char] Skull - Divisor - 04-25-2011

Okay, tested it.

1. Good use of default LF2 skull sprites, though the falling animation is s bit funny (simply disappearing would be even better).
2. Only two moves (?):
- Invisibility thing, which can be activated with D>A. DvA and D^A.
- Creepy-homing-biting move (DJA).
Well, you obviously need atleast one more move (idk what though).
3. It's somehow hard to hit with walking + A and normal punch, but I got a hang of it after a few tries.
4. Might wanna improve the standing sprites, since they look a bit dull (idk how to express myself otherwise :P).

Overall, the char has potential, a bit more tweaking and you can turn it into a cool miniboss for later stages or even an independent character if you try to balance him.

Ergo: Good job, but your work is still not done :)



RE: [char] Skull - Simoneon - 04-26-2011

One more move - hellmove :p I forgot the combination, obviously, but search the data... :p

Thanks man!!! I doubt I will change anything at all (except if Forum Mod goes alive again somehow)... And yea, it's supposed to be a miniboss-minion for later phases in the stage mode.

Standing + falling - Meh was too lazy back then, and not really precise at doing things, so they're completely dull. :D