![]() |
|
[mod] Indo Fighter 2 - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: [mod] Indo Fighter 2 (/showthread.php?tid=4437) |
RE: [mod] Indo Fighter 2 - LeoGautama - 04-10-2010 i am from indonesia ![]() when will you release the beta version? RE: [mod] Indo Fighter 2 - Taniaetc - 04-11-2010 (04-10-2010, 09:53 AM)forgetlatios Wrote: lol. i had the beam idea too xD. except he slams the ground and the beam shoots up. tho may add that beam thing to the spear-pet. since its reaper's idea, i'll give credits. ~Hey, thanks a lot for the idea. (04-10-2010, 09:19 AM)Bamboori Wrote: try adding m9ore c9ontrast in the life + mana bars. atm y9ou can barely see the difference. ~Done. (04-10-2010, 02:03 PM)LeoGautama Wrote: i am from indonesia @Bamboori (Click to View) RE: [mod] Indo Fighter 2 - forgetlatios - 04-11-2010 nope i cant sprite... you cant sprite on a phone. and so i'm drawing using pencil to get the proportions and learn to draw the eyes... and shirt RE: [mod] Indo Fighter 2 - Alblaka - 04-11-2010 (04-11-2010, 04:18 AM)Taniaetc Wrote: Like this? Uhm, is Davis shooting bottles at Deep on the screen? RE: [mod] Indo Fighter 2 - forgetlatios - 04-11-2010 yep, thats right... i did it once. the good thing is there's free bottles. the bad thing is that theres free bottles for enemies to drink. tho i must say, its ridiculous. and remove teh glow. RE: [mod] Indo Fighter 2 - JossuaDC - 04-11-2010 Hey, look, another Davis-mod which can shoot weapons! [youtube]YiEzMBSEtKg[/youtube] Shall I make a Davis modification which can shoot weapons, too? RE: [mod] Indo Fighter 2 - Taniaetc - 04-11-2010 @Alblaka: LOL. I meant the hp-bar thing, not that Davis guy shooting weapons. @forgetlatios: Thanks. I'll remove the glow thing. Mind has been changed thanks to JDC's showing up an awesome video. @JDC: Saw it in a mod. How did you find that? Yes, they have the same ideas of shooting weapons, but mine's different. Moar weapons gonna kick off! (Use it back to Kravvy) (04-11-2010, 09:20 AM)JossuaDC Wrote: Shall I make a Davis modification which can shoot weapons, too? ~Maciku says: No!200th post! Yay! RE: [mod] Indo Fighter 2 - forgetlatios - 04-11-2010 theres a thank button you know... btw, is your mod going to use pet method? offtopic i'm using for luisex and bat. don't know about bugs, but the y values being 10xxxx and xxxx there will be no problme(i think) and make a weaponmaster char. had this idea the moment i saw SparK's boomer xD RE: [mod] Indo Fighter 2 - Taniaetc - 04-11-2010 (04-11-2010, 09:43 AM)forgetlatios Wrote: theres a thank button you know... btw, is your mod going to use pet method? ~I knowWait, after I saw the video I changed my mind of removing the glow thing. I mean, do weapons come WITHOUT effects? With them it'll be better I think. RE: [mod] Indo Fighter 2 - Bamboori - 04-11-2010 you should let him spawn "alternate" weapons which look the same, but instantly break if they hit the ground. otherwise thats pretty op. |