Little Fighter Empire - Forums
RaMafia (round 1 - end) - Printable Version

+- Little Fighter Empire - Forums (https://lf-empire.de/forum)
+-- Forum: General Zone (https://lf-empire.de/forum/forumdisplay.php?fid=23)
+--- Forum: Hangout Area (https://lf-empire.de/forum/forumdisplay.php?fid=26)
+--- Thread: RaMafia (round 1 - end) (/showthread.php?tid=8619)



RE: Mafia Game - Round 2 - 1st Day - Ramond - 04-26-2015

There's a chance in taking down SK or Mafia. If we keep voting nobody, SK can just kill people off one by one as he sees fit.


RE: Mafia Game - Round 2 - 1st Day - TheNave - 04-26-2015

We will NOT get mafia or SK the first day, that's close to impossible .___. if we kill somebody random we're just helping him killing us off one by one...


RE: Mafia Game - Round 2 - 1st Day - Ramond - 04-26-2015

(04-26-2015, 07:41 PM)TheNave Wrote:  We will NOT get mafia or SK the first day, that's close to impossible .___. if we kill somebody random we're just helping him killing us off one by one...

I don't consider 37,5% 'close to impossible'.

So what do you propose we do after no-kill this day? What do we do next day?


RE: Mafia Game - Round 2 - 1st Day - TheNave - 04-26-2015

It's not 37,5%, the votes are random for townies, they're not random for mafia, they're going to start the votes and townies will just go along with the flow, I'm doing that every round I'm mafia myselfe, and it always works... did you ever see mafia getting lynched first day?

after the no-kill day we'll see who was shot tonight and see who reacts in which way and then we can start lynching with slightly more evidence...


RE: Mafia Game - Round 2 - 1st Day - Ramond - 04-26-2015

Ok, before we discuss anything further at all, I'd like confirmation from Ariel about what exactly does happen when lynch is tied.


RE: Mafia Game - Round 2 - 1st Day - TheNave - 04-26-2015

I didn't find anything in the rules, but I thought a double-lynch alternative was more unlikely than no-kill


RE: Mafia Game - Round 2 - 1st Day - Ariel - 04-26-2015

Day 1 a tie results in no lynch. Following days, a tie lynch results in a random player (within the tied ones) being lynched.


RE: Mafia Game - Round 2 - 1st Day - Apocalipsis - 04-26-2015

TheNave Wrote:We will NOT get mafia or SK the first day, that's close to impossible .___. if we kill somebody random we're just helping him killing us off one by one...

after the no-kill day we'll see who was shot tonight and see who reacts in which way and then we can start lynching with slightly more evidence...

It's not impossible. With your suggestion, will that be any different in next day round?

Second paragraph is plain bs.


TheNave Wrote:The ones who gets the most benefit of opposing my idea are those that have to kill other people to win aka Mafia and SK

We citizien have to kill other people to win, too.


TheNave Wrote:It's not 37,5%, the votes are random for townies, they're not random for mafia, they're going to start the votes and townies will just go along with the flow, I'm doing that every round I'm mafia myselfe, and it always works... did you ever see mafia getting lynched first day?

There're just two mafias this time, and six other players. If they vote for the same person, then we could get a clue from that in the future (even if people bandwagon). If they don't team up on someone, that's just one vote to two different non-mafia.

Also, don't forget that mafia know who they are, but don't know who the Serial Killer is, so there's a chance that mafias could target him.


RE: Mafia Game - Round 2 - 1st Day - TheNave - 04-26-2015

(04-26-2015, 08:26 PM)Apocalipsis Wrote:  We citizien have to kill other people to win, too.
I was thinking about killing other citizens to win... and we definitely want to keep as much as possible alive

(04-26-2015, 08:26 PM)Apocalipsis Wrote:  Also, don't forget that mafia know who they are, but don't know who the Serial Killer is, so there's a chance that mafias could target him.
that's true, but only a 1/6 chance in that case...

the odds speak against us... and you really really insist on killing random citizens -.-


RE: Mafia Game - Round 2 - 1st Day - Jernemies - 04-26-2015

Throwing my 2c into the ring:

In a more complex game (รก la the old one, or even the previous round), I'd propably agree with Nave. However, overnight, all that is going to happen is:
-Mafia tracker tracks (citizens aren't likely going to benefit from that in any way)
-Roleblocker blocks (ditto, unless targets SK)
-Serial killer kills (unless blocked, duh)
-Vigilante kills (likely randomly, unless blocked, duh)
-And if I understood the note correctly, mafia does NOT kill

So the big question is if there is going to be any evidence to draw conclusions from the next day. There's no cop, no doc, no trapper, no nothing. To make matters worse, both kills are from different factions, just so that no conclusions may be drawn from a kill. The only upside I see is that the SK might kill a mafia member, at which point we go into total chaos with a third killer, the remaining mafia, joining the killing.