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(Angel_Adam) representive [char]! <Realesed> - Printable Version

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+---- Thread: (Angel_Adam) representive [char]! <Realesed> (/showthread.php?tid=2151)

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RE: (Angel_Adam) representive [char]! - JossuaDC - 03-25-2009

Reminds me of 'Yin Yang Yo'.
It's original (in the world of LF2-modification) though, so go for it.


RE: (Angel_Adam) representive [char]! - Angel_Adam - 03-25-2009

aha those two rabbits.....:d :)


RE: (Angel_Adam) representive [char]! - XLittlebob252 - 03-25-2009

(03-25-2009, 03:17 PM)Angel_Adam Wrote:  man,u r the best...a too powerfull attack that turns normal...yeahh...
u r the best bob...hey am going to post angel_adam char but its [unfinished]....

you welcome and i think you should also add an attack that will be called soul catch

that it makes 2 souls from your hand 1 catch the guy the other 1 hit him.

(i dont know if its possible =P)


RE: (Angel_Adam) representive [char]! - Angel_Adam - 03-25-2009

mmmm,dont know..but ill try...u have great ideas...keep it up...


RE: (Angel_Adam) representive [char]! - XLittlebob252 - 03-25-2009

here is 1 of soul catch demons :)

[Image: angelsoul.png]


what do you think?


(i couldn't resist)


RE: (Angel_Adam) representive [char]! - Angel_Adam - 03-25-2009

oh,i know u cant resist anything...nice sprite..


RE: (Angel_Adam) representive [char]! - Silverthorn - 03-25-2009

hmm, about the angel-soul-attack; I think you should make it look less edgy. Right now, it just looks like a blown-up version of your character, without any post-editing. I don't oppose your idea, I just would like to see that sprite a little smoother ;)


RE: (Angel_Adam) representive [char]! - Angel_Adam - 03-25-2009

well,thanks,ill try harder...
this here is a charge of his explosion and the super effect like in LF_CE...
[Image: ngf.png]


RE: (Angel_Adam) representive [char]! - Alblaka - 03-25-2009

(03-25-2009, 03:11 PM)Angel_Adam Wrote:  here is a new attack for angel_adam...
he blows his soul and create a big monster or lets say (angel soul)..
this abillity wont stay for long each frame consumes -2mp...
and when u have 0mp u turn back to normal...
the sooul will have new attacks and stronger punches...
what do u think every one????
[Image: angelsoul.png]

There is one little problem (besides the fact, that your char's head won't be visible, if you stand on the upper part of small backgrounds XD):
There are MANY (!) frames where you cannot put a -2-mptag in... for example it won'T work on standing, walking, running, defending frames and not on anything else, that has a wait-time over 10 (you won't notice them mp-consumption then).

And if your char has about 50% hp (or less, dunno) he willl automatically regenerate even more then 2 mp per TU.
(Therefore i added hp costs on my TM-Char Etox: With less then 100 hp he breaked even mp: -12 tags and regenerated mp still...)

But the idea itself is surely nice... Maybe you should try a time-limited transformation.


RE: (Angel_Adam) representive [char]! - Angel_Adam - 03-25-2009

well,this is what am talking about limited transformation....
it wont last long...:d