LF2 extended - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: LF2 extended (/showthread.php?tid=9416) |
RE: Extended LF2 - A-Man - 03-10-2015 (03-09-2015, 05:22 AM)Ariel Wrote: As yinyin and rhino saidI don't see Louis EX as a transformation actually. It's just that Louis sacrifices defense for extra speed. How about giving Louis a new armor? RE: Extended LF2 - MH-LABEEB - 03-10-2015 Yea It Should be great.New Armored hero Louis. RE: Extended LF2 - Memento - 03-10-2015 @Doctor A & @DARK_EVIL: what kind of armor would you suggest? Keep in mind that we want to keep the characters close to the original data-wise. RE: Extended LF2 - A-Man - 03-10-2015 I meant like a completely different move set (that utilizes the unique special states the original Louis has of course). Maybe he could be a little bit faster, but with less combo potential. What does Ariel say about his Louis? RE: Extended LF2 - Memento - 03-10-2015 (03-10-2015, 02:54 PM)Doctor A Wrote: I meant like a completely different move set (that utilizes the unique special states the original Louis has of course). That would be too diffirent from our goal: an extension of the original game. We all signed up for this (first page): Quote:to make a mod with all of the original characters still in it. The original characters' attacks and basic moves should be left intact, giving max 1 extra attack for every existing character + eventually some combo possibilities with this new move is okay Ariel intends to release his Louis as an individual character, but we may also use the skin for our mod if we want. He would have a completely diffirent moveset in both versions however. RE: Extended LF2 - A-Man - 03-10-2015 I see. Are you guys still up for the doppelgangers stuff? RE: Extended LF2 - Memento - 03-10-2015 (03-10-2015, 03:09 PM)Doctor A Wrote: I see. Are you guys still up for the doppelgangers stuff? At this moment, no. We might add something like that in the future, but it is best if we focus on the more important things right now. RE: Extended LF2 - Ariel - 03-10-2015 Would be great to know how u guys are seeing the originals How do u think they will look after few years? If u could include a sprite concept it might help us get some ideas ^_^ RE: Extended LF2 - Marko - 03-10-2015 Quote:to make a mod with all of the original characters still in it. The original characters' attacks and basic moves should be left intact, giving max 1 extra attack for every existing character + eventually some combo possibilities with this new move is okayI am confused with this now.. didn't we say we approve consequences? I dont want all of the original character be the same, intact. Someone should die (be deleted), be wounded, be stronger.. If that isn't the case, you basically making few new characters that will be added to game, booooring.. I was really excited about this, I thought you are doing ultimate LF2 story after Julian saga. I am going to make few stories about how they should look in few years in my opinion later. RE: Extended LF2 - Gespenst - 03-10-2015 (03-10-2015, 07:42 PM)Marko Wrote:Quote:to make a mod with all of the original characters still in it. The original characters' attacks and basic moves should be left intact, giving max 1 extra attack for every existing character + eventually some combo possibilities with this new move is okayI am confused with this now.. didn't we say we approve consequences? dont forget, 1 extra move. dont forget about possibility of changing their looks. |