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Ramond's RPG Adventure v2.0 - Printable Version

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RE: RPG Adventure: The Return! - SirFrog - 01-04-2010

How about we do like this:
Me and Nave go east along the river together and try to find a crossing.

Btw, where were that Adventure house, and what side of the river are we on?


RE: RPG Adventure: The Return! - TheNave - 01-04-2010

we're now north of the river I guess, and the adventure house is in germany...


RE: RPG Adventure: The Return! - Ramond - 01-04-2010

Correction: Adventure House is in Heaven.

And Phil I'm considering making you a cat.


RE: RPG Adventure The Return! - TheNave - 01-04-2010

(10-02-2009, 03:31 PM)Ramond Wrote:  The party travels back to Germany directly to the Adventure House without any interruptions. There they simply cash 100 gold coins and leave the building again.

I win xD


RE: RPG Adventure: The Return! - Ramond - 01-04-2010

Oh crap. Must have been a bit unconcentrated there. Anyway, I assure you you won't find the adventure housein Germany anywhere else, as it IS actually in Heaven.

See, later, I wrote "they set off for Germany", logically speaking they HAVEN'T BEEN in Germany when they went to the Adv. House


RE: RPG Adventure: The Return! - TheNave - 01-04-2010

meh, I only read the first part... okay then... we're going to Heaven!1
Oh yah, and ofc this:
(01-04-2010, 09:28 AM)SirFrog Wrote:  Me and Nave go east along the river together and try to find a crossing.



RE: RPG Adventure: The Return! - snorsorbet - 01-05-2010

No, you'll probably just run into a band of strong monsters/thugs, and die.


RE: RPG Adventure: The Return! - Drahcir - 01-06-2010

I'll go with whatever you guys decide.


RE: RPG Adventure: The Return! - snorsorbet - 01-06-2010

2 spts on Hit Points, 1 spt on Intelligence. If I am not allowed to spend 2 spts on the same attribute, I'll spend 1 on Hit Points, 1 on Attack Power and 1 on Intelligence.

By the way, how do I increase the Magic side effect when I attack physicly?


RE: RPG Adventure The Return! - Ramond - 01-06-2010

Nave: So how should we get back? I'd suggest following the river until we find another bridge.
Blue Phoenix: Didn't Phil mention this was the only way over?
SirFrog: Well, he didn't neccessarily have to know everything about this area.
Nave: So you're coming with us?
Bamboori: We would, but in my opinion it's too dangerous and also quite late already.
Drahcir: An ambush wouldn't be improbable.
Nave: Oh come on, which ordinary bandit would wait for innocent bystanders in such a deserted place?
Bamboori: That doesn't convince me, but eh.


In case you split up, guys, PLEASE STATE WHETHER YOU GO TO ENGLAND OR TRY TO REACH HEAVEN.

Book of Knowledge

(Hints of Interest: -)

Drahcir - HP: 62/116, MP: 6/11
Bamboori - HP: 28/88, MP: 0/6 (Arrows: 6)
SirFrog - HP: 7/71, MP: 73/86+1
Blue Phoenix - HP: 40/60, MP: 3/8
Nave - HP: 79/79, MP: 61/90+1
snorsorbet - HP: 74/74, MP: 43/43

It's midday. (5:08 PM)
The sun is brilliantly hovering high in the sky.