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[Char] Jules - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: [Char] Jules (/showthread.php?tid=3537) |
RE: [Char] Jules - Lauli - 07-15-2010 Aiming with D>A... I've tried it once. I gave the acid-emmitter in its first frame state: 3000 so it could move up/down the z-axis. (I could play around with dvy: though, that might be useful) For some reason, the acid-pond isn't forming a diagonal (?) line, but more some sort of arrow. I'll post pictures when I have time. However, the automatic locked health regain feature sounds pretty sweet! I guess it could be pretty useful for the Railway Bridge and maybe some other project (which I haven't even started yet, haha) too. I have some questions though. Does this also work in stage mode, when jules would be a npc? Because as far as I know, the npcs don't have a mana limit, or something. Meight be wrong tough, haha. I don't really understand the mp: 6 here. How would that mp: tag define if the character has low hp now? Doesn't it more have to do with... oh I don't know... mp, and not hp? What would happen if I change the mp: 6 to, let's say, mp: 1 or mp: 20? RE: [Char] Jules - YinYin - 07-15-2010 (07-15-2010, 07:58 AM)Lauli Wrote: Does this also work in stage mode, when jules would be a npc? Because as far as I know, the npcs don't have a mana limit, or something. Meight be wrong tough, haha. they do as far as i know - same as everyone else: 500mp if they didnt julian would instantly kill you with more soulbombs than anyone could ever handle (you can try with the new cheat and F6) (07-15-2010, 07:58 AM)Lauli Wrote: I don't really understand the mp: 6 here. How would that mp: tag define if the character has low hp now? Doesn't it more have to do with... oh I don't know... mp, and not hp? mp: 1 would probably make this available at 500hp already as mp regains fast enough for the hit_a to use 500mp mp: 20 might make it fully impossible to ever activate it as even with 1hp the mp wont regenerate fast enough to 500 edit: (07-15-2010, 07:58 AM)Lauli Wrote: For some reason, the acid-pond isn't forming a diagonal (?) line, but more some sort of arrow. I'll post pictures when I have time. actually i think that arrow looks great it makes it look like the acid really is sprayed from straight to diagonal - like when you empty out a bucket of water in an arch also i think its because of the order and distance you spawn the single objects in only weird thing is the spawning point - as it moves away from the neck and the acid appears next to him RE: [Char] Jules - Lauli - 07-15-2010 Ah, okay. I get the method now. Pretty clever actually. EDIT: Actually I think I'll use the thing with Up/Straight/Down. Such a Up/Down-D>A would have a bigger area of effect. Which is kinda cool I think :) RE: [Char] Jules - XLittlebob252 - 07-15-2010 maybe try to shade it to make it look less boring? just my opinion. RE: [Char] Jules - LutiChris - 05-13-2015 Hey, so I can't seem to find a download link for Jules that works. Anyone care to re-upload it for me? RE: [Char] Jules - YinYin - 05-13-2015 http://www.mediafire.com/download/ba4yby0ci2zr3ob/Jules.zip RE: [Char] Jules - BigThink - 05-13-2015 Really beautiful! RE: [Char] Jules - Master A - 01-26-2017 umm guys hi i am new here any one can tell me about jules char id? RE: [Char] Jules - STM1993 - 01-26-2017 Place "Jules" folder in sprite. id: 741 type: 0 file: sprite\Jules\jules.dat id: 742 type: 1 file: sprite\Jules\jules_ball.dat Moves are D>A and DvA. Can't be bothered to check if he has other moves. The char's id is not important, but the ball's id is. RE: [Char] Jules - Master A - 01-26-2017 (01-26-2017, 05:36 PM)STM1993 Wrote: Place "Jules" folder in sprite.thanks dude maybe i will release lf2 with 70 chars can u tell me how i change id of moves of any char where i change it like devetal char i want to change his id power devetal_ball.dat because is take power robyn but i must change it all or one only |